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Author Topic: Game Show Home Games/Video Games Thread  (Read 514191 times)

Fedya

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Re: Game Show Home Games/Video Games Thread
« Reply #225 on: November 27, 2016, 04:07:32 PM »
Quote
There are now 100 puzzles, instead of 96 (just one more game's worth!)
I would think WOF is the easiest of all the games to make your own material for.
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TLEberle

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Re: Game Show Home Games/Video Games Thread
« Reply #226 on: November 27, 2016, 04:09:46 PM »
Quote
There are now 100 puzzles, instead of 96 (just one more game's worth!)
I would think WOF is the easiest of all the games to make your own material for.
Excellent. I look forward to seeing your completed expansion pack of puzzles.
If you didn’t create it, it isn’t your content.

Fedya

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Re: Game Show Home Games/Video Games Thread
« Reply #227 on: November 27, 2016, 04:12:08 PM »
My expansion packs are obscene, for what it's worth.

When you get to the puzzle OVERWEENING ASSHOLE, make certain to remind the players that "Person does not always mean proper name."
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SamJ93

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Re: Game Show Home Games/Video Games Thread
« Reply #228 on: November 27, 2016, 04:36:26 PM »
Interestingly enough, the very first WoF home game in 1975 had all the letters on individual tiles, so it's much easier to make one's own puzzles with that version. Takes forever to set up though.
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clemon79

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Re: Game Show Home Games/Video Games Thread
« Reply #229 on: November 28, 2016, 06:40:16 PM »
My expansion packs are obscene, for what it's worth.

When you get to the puzzle OVERWEENING ASSHOLE, make certain to remind the players that "Person does not always mean proper name."

I chuckl'd.
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parliboy

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Re: Game Show Home Games/Video Games Thread
« Reply #230 on: November 29, 2016, 12:33:38 AM »
Interestingly enough, the very first WoF home game in 1975 had all the letters on individual tiles, so it's much easier to make one's own puzzles with that version. Takes forever to set up though.

Tried working around that as a kid with Scrabble tiles.  Plan fell apart when I wanted to use PIZZAZZ.
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BrandonFG

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Re: Game Show Home Games/Video Games Thread
« Reply #231 on: November 29, 2016, 01:13:42 AM »
Quote
There are now 100 puzzles, instead of 96 (just one more game's worth!)
I would think WOF is the easiest of all the games to make your own material for.
Not sure how much it counts, but I remember having a travel version 25 years ago, and I'm pretty sure you could write your own puzzle in, using the dry-erase marker provided.

/Or at least that's what we did when we ran out of puzzle slips
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TLEberle

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Re: Game Show Home Games/Video Games Thread
« Reply #232 on: November 29, 2016, 01:31:34 AM »
My thinking was that as easy as it is to come up with puzzles, you have to align them properly on the sheet (at least the first time for the template) so that the letters appear in the little windows.
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BrandonFG

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Re: Game Show Home Games/Video Games Thread
« Reply #233 on: November 29, 2016, 01:38:47 AM »
I suppose they could include a sheet of say, eight blank puzzleboard templates (or sell a separate pack for a buck or two), where you write in the puzzle and simply color in a line under each letter. That or a dry-erase card that fits into the puzzleboard doohickey.

/God help the players who have to play with a "host" who can't spell though...
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PYLdude

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Re: Game Show Home Games/Video Games Thread
« Reply #234 on: November 29, 2016, 02:19:38 AM »
Quote
There are now 100 puzzles, instead of 96 (just one more game's worth!)
I would think WOF is the easiest of all the games to make your own material for.
Not sure how much it counts, but I remember having a travel version 25 years ago, and I'm pretty sure you could write your own puzzle in, using the dry-erase marker provided.

/Or at least that's what we did when we ran out of puzzle slips

I had that same set. I remember it being rather unwieldy, but what travel game didn't have issues?

Lord help those with Travel Battleship or Travel Connect Four. :)

ETA: I didn't even realize that there were multiple variations of Travel Wheel. According to this eBay listing, Tyco released one when they had the license to make the home game as well. Looks a lot more compact but God help you if you lose the wheel.
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urbanpreppie05

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Re: Game Show Home Games/Video Games Thread
« Reply #235 on: November 29, 2016, 10:20:24 AM »
I owned the TYCO one. It's pretty flipping cool and compact.

I also had the travel Connect Four. Yes, it was pretty hard to use, even for an eight year old.

Side note- I also have the travel Pressman edition of Wheel of Fortune. It's in our emergency bag to give us something to do in case of, you know, apocalypse.
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Joe Mello

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Re: Game Show Home Games/Video Games Thread
« Reply #236 on: November 29, 2016, 11:42:26 AM »
I owned the TYCO one. It's pretty flipping cool and compact.
It became the replacement for my big box version of Tyco Wheel simply because it was easier to use and actually stayed together.
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Sodboy13

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Re: Game Show Home Games/Video Games Thread
« Reply #237 on: November 29, 2016, 10:43:26 PM »
I suppose they could include a sheet of say, eight blank puzzleboard templates (or sell a separate pack for a buck or two), where you write in the puzzle and simply color in a line under each letter. That or a dry-erase card that fits into the puzzleboard doohickey.

/God help the players who have to play with a "host" who can't spell though...

I don't know if they still are, but the old editions I have use 11" wide sheets. So if you have access to a scanner and too much time on your hands, you could make a template, plus printed custom puzzles if you desired.
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Jeremy Nelson

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Re: Game Show Home Games/Video Games Thread
« Reply #238 on: December 02, 2016, 02:15:55 AM »
I never owned a copy, but I remember seeing pics of the Endless Games "card game" version, which came with a dry erase puzzle board and a bunch of cards that each had three main game puzzles and a bonus round puzzle. They were just missing a wheel, of all things.
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TLEberle

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Re: Game Show Home Games/Video Games Thread
« Reply #239 on: December 02, 2016, 02:24:38 AM »
Missing a wheel means what's endless is my puzzlement.
If you didn’t create it, it isn’t your content.