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5 Least Favorite Current Pricing Games
wdm1219inpenna:
I'd love to hear your takes on which five of the current pricing games you dislike most and the reason or reasons why.
While not technically an active pricing game, Pay The Rent is on hiatus due to the move from CBS Television City to the new studio. As the new studio is smaller, they're needing to resize the large Pay The Rent set. That being said, I'm not a big fan of this game at all. The $1,000 and $5,000 levels are extremely easy to win and reaching $10,000 tends to not be that much more difficult. Getting all the items in just the right order though is a tough challenge and while that is commensurate to a $100,000 total prize, I simply do not miss seeing this game very much. If they changed the game to where you needed to select 2 of the 6 items to exceed a certain total for $5,000, then 2 more of the items to exceed another total for $10,000 and then the last 2 remaining products not previously selected having to exceed another given total to win the $100,000 might prove more challenging.
One Wrong Price - This game bores me to tears. The show has a few three prize games that are quick games already with Most Expensive, Easy as 1 2 3 and Make Your Move. For a show called Price is RIGHT, having a game with the exact opposite title seems like a bad idea to me. The set is unique and I do love that it, along with Five Price Tags, are the only two pricing games whose names are not listed anywhere. That said, it's a very "meh" game to me at best.
That's Too Much! - Price is Right's main premise is to bid as close as you can without going over, yet this game wants players TO go over, but just by a little bit. The correct answer could be anywhere from the 2nd through the 9th possible price shown. I consider it highly unlikely that the show ever has or ever will use the first or tenth prices as the one that's "too much". It also has a very low win percentage and is a rather boring game to me. Much as I'm not a fan of non-car games being played FOR cars, I'd much prefer to see Range Game played for an automobile than this horrid game.
Coming Or Going - The set is very dull and so simple. If the prize is a trip, the answer seems to always be "going", and if it's not a trip, the answer seems to always be "coming". Double Prices and Side By Side are enough one prize games involving a 50/50 chance to win.
Time Is Money - Of all the current pricing games, this is the one I detest most of all. There is virtually ZERO play along factor with this game. Furthermore, while it is rare for anyone to win the $20,000 top prize, it is far too common that players end up winning ZERO dollars in this game. As a TV viewer I get absolutely ZERO enjoyment or pleasure watching this pricing game and usually if I have it recorded, I just fast forward through it since almost nobody ever wins a darn thing in this miserable game.
I'd love to hear your lists. I'm sure a great many are not fans of Stack The Deck, but at least that game involves two levels of pricing, one with grocery items and another for the car itself. I don't mind that aspect of it, just how incredibly difficult it seems to be to win. I wish they could amend the game where if a player gets all three grocery items priced right that they earn one extra card for the game.
TLEberle:
I enjoy Stack the Deck (mind your initials!) and wish it was played for the luxury cars like Three Strikes. Get those grocery choices right, pick the proper spaces and it becomes "how many thousands of dollars is this car?"
I tend to blip through most of the quick-choice games unless they have a bit of movement to them, but given a silver bullet I would eliminate Freeze Frame. It's a clever-ish use of shuffling through digits but the shutter noise ruins it for me. Pay the Rent is at least an interesting puzzle with entirely too large stakes and a stupid name.
Half-Off is fine enough but the new obsession with blue as the dominant color makes it awful to look at. Bonus Game is totally irrelevant, doesn't have the cash bonus opportunity and provides no player agency other than "be right."
TimK2003:
I'd have to take more than a few moments to whittle my 5 least favorite games. But I would likely choose 5 pricing games that are practically identical with another pricing game. For example:
Double Prices = One Right Price, the only difference is winning one or two prizes if correct.
Shell Game = Bonus Game, the only differences in Shell Game are, 1) the contestant can choose which shell may be the winning shell -- in any order they wish. And 2) they have a chance to make a bonus "side bet" if they are guaranteed the win.
Usually it's the quickie games that are very similar in scope. But if they ever retired Bonus Game instead of alternating it with Shell Game, I probably wouldn't miss it. Plus it's one less prop set they have to keep in storage.
wdm1219inpenna:
Very clever about the "Stack the Deck" initials! Good thing we're not talking about "Bumper Stumpers".
The only reason I'd not want to see Bonus Game retired, for one, it was played on the very first show, along with Any Number and Double Prices, so it's rather nice that it's still in the rotation to this day...
I would be hard pressed in thinking the show would retire Bonus Game A. because in recent years they updated the graphics with the electronic windows, also perfect playing only wins the bonus prize whereas Shell Game could really be a budget buster with all 4 chips being won since the cash award for a perfect playing of Shell Game and then identifying where the ball is is equal now to the prize package being played for, as opposed to the base $500 which was the norm for a very long time with Shelly.
Kevin Prather:
Watching the Barker Era channel, my first thought is "Holy cow, did Danger Price get overplayed or what?"
Of the long-running pricing games, I think I'd pick "Ten Chances" as my least favorite. Even all these years later, you get people who don't understand how to play it. And I don't even mean the zero rule. I mean people trying to reuse numbers and such. And when you get one of those players, ten chances starts to feel like twenty.
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