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5 Least Favorite Current Pricing Games
wdm1219inpenna:
One problem with that idea about the option to swap, too much like Barker's Markers/Make Your Mark, which was a game screwed up on thus causing its retirement.
While I do wish they would go back to the original rules where you select the price you believe is the price of the car and remove it from the others, this game is still okay to me.
Vgmastr:
The problem with the old rules to Gas Money is that it's clunky to explain. It's much easier to say "Don't pick the price of the car until the end to win." vs "Pick the price of the car, now eliminate prices one by one to earn money and you have to eliminate all the prices to win." Plus I think it's bad game design to have a game where the contestant winning the car is decided immediately and then having to go through the process to earn cash when the final result has already been decided.
TLEberle:
I thought it worked fine. It's Car or No Car as a pricing game.
Joe Mello:
The current version of Gas Money is easy to parse if it's phrased as "Earn $10,000 before picking the car and you win everything." It also tracks to some extent that if you get a pink slip you're done. :P
I agree with everyone who thinks the game of Gridlock! is lacking, but the set piece is reminiscent of all those pricing game contraptions of the 70's and 80's, so it has a little bit of charm.
TLEberle:
--- Quote from: Joe Mello on December 27, 2024, 09:48:26 PM ---I agree with everyone who thinks the game of Gridlock! is lacking, but the set piece is reminiscent of all those pricing game contraptions of the 70's and 80's, so it has a little bit of charm.
--- End quote ---
The problem for me is that the mammoth set piece basically hides a nothing game. Money Game at least has the charm of wrong answers paying off and you get more chances. Gridlock is a game where I groan and hit fast forward.
I don't have a problem with Gas Money but wouldn't mind if they cranked up the risk factor with nicer but not luxury cars.
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