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Author Topic: "Temptation" clears for fall  (Read 21307 times)

clemon79

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"Temptation" clears for fall
« Reply #45 on: January 10, 2007, 11:48:10 AM »
[quote name=\'MrGameShow\' post=\'142708\' date=\'Jan 10 2007, 06:57 AM\']
Generally, the game is the same. Answer questions, earn money, highest amount is the champ. Changes? The mini-games. FAME GAME has been altered slightly for the home audience sake, and there's a new bonus round for the champ to earn even MORE money towards their 'account' for the end of the show (for the prize choices).
[/quote]
For the prize choices? So there's a "shopping" endgame? I was going to ask if maybe it wasn't following the Australian format pretty closely (with the new Fame Game cards, the Sprint Rounds, and the Vault) but it sounds like maybe we've found a way to bollocks this one up too...
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Sodboy13

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"Temptation" clears for fall
« Reply #46 on: January 10, 2007, 11:48:28 AM »
[quote name=\'MrGameShow\' post=\'142708\' date=\'Jan 10 2007, 08:57 AM\']
For all of you getting worried they are going to mess up the show, fair warning: It's A LITTLE different than what you were used to in the Perry era, but "generally" sticks to the same format.

Generally, the game is the same. Answer questions, earn money, highest amount is the champ. Changes? The mini-games. FAME GAME has been altered slightly for the home audience sake, and there's a new bonus round for the champ to earn even MORE money towards their 'account' for the end of the show (for the prize choices).
[/quote]

Well, what you're mentioning seems quite a bit like the Aussie "Temptation," including the build-a-bankroll bonus round.  If Fremantle decides to just carbon-copy the current Aussie format and ship it over here, we're in for quite a treat.

Or, wait a minute, did I misread?  Will the bonus round entail the champ earning more "dollar points," with the potential bonus prizes having fixed purchase prices?  Hmm, definitely sounds like it could work.

/and a nifty way to keep the prize budget down
"Speed: it made Sandra Bullock a household name, and costs me over ten thousand a week."

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Clay Zambo

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"Temptation" clears for fall
« Reply #47 on: January 10, 2007, 11:55:46 AM »
[quote name=\'clemon79\' post=\'142721\' date=\'Jan 10 2007, 11:48 AM\']
For the prize choices? So there's a "shopping" endgame? I was going to ask if maybe it wasn't following the Australian format pretty closely (with the new Fame Game cards, the Sprint Rounds, and the Vault) but it sounds like maybe we've found a way to bollocks this one up too...
[/quote]

Shopping for final prizes has always made sense to me: it rewards better play.  Seems to me a champ who, night after night, completely blows away her/his opponents (yes, assuming that the contestant coordinators play fair) ought to get to the Big Prize sooner than somebody who squeaks by.
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mmb5

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"Temptation" clears for fall
« Reply #48 on: January 10, 2007, 12:22:25 PM »
[quote name=\'dzinkin\' post=\'142718\' date=\'Jan 10 2007, 11:33 AM\']
KWGN never had sufficient popularity or cable carriage across the country to warrant a separate feed.
[/quote]
Plus KWGN didn't have baseball until 1993, which was pretty key in becoming a superstation.  All of the others listed had a good amount of baseball or other sports in the 1980s before the amount of cheap channels went over available capacity.  By 1993, pretty much any chance of it becoming more than a regional thing went by the wayside.  And now they have no sports at all.


--Mike
Portions of this post not affecting the outcome have been edited or recreated.

Jimmy Owen

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"Temptation" clears for fall
« Reply #49 on: January 10, 2007, 01:07:57 PM »
I'm not sure if a champ should have to use additional brainpower in the bonus round.  I had an idea to offer a "credit card" at some point in the main game to the player in the lead.  The card would be used at the end of the show.  The value of the card would be determined by a spin of the Fame Game board with values ranging from $5 to $100, so a big payoff could be possible (but not likely) every show.

The credit goes away, however, if it is not used that day, it is not added to the returning champ's total.
« Last Edit: January 10, 2007, 01:11:37 PM by Jimmy Owen »
Let's Make a Deal was the first show to air on Buzzr. 6/1/15 8PM.

clemon79

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"Temptation" clears for fall
« Reply #50 on: January 10, 2007, 01:44:17 PM »
[quote name=\'Clay Zambo\' post=\'142724\' date=\'Jan 10 2007, 08:55 AM\']
Shopping for final prizes has always made sense to me: it rewards better play.  Seems to me a champ who, night after night, completely blows away her/his opponents (yes, assuming that the contestant coordinators play fair) ought to get to the Big Prize sooner than somebody who squeaks by.
[/quote]
I don't disagree - if you're going to have a shopping format, make it a SHOPPING format. Plus it ties in the maingame score quite nicely. I was mainly commenting that if that IS the case, there is a deviation from the Australian show, and if there's one, there will probably be more.
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trustno1

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"Temptation" clears for fall
« Reply #51 on: January 10, 2007, 02:22:33 PM »
Hello there.
As an Australian, I am looking forward to seeing how this translates in the US.
The format is basically as described, and is similar to what we have here.
As for the bonus, here we have the champion attempt to get 10 questions right in 60 seconds for a chance to earn an extra $A50,000 in cash.  Of course, if they win their first game, they receive $A50,000.  So, a champion here can stay for 8 nights, and can walk away with up to $A950,000 in cash and prizes (including $A800,000 in cash).
One point I must make here is that their cash account can only be claimed after 7 or 8 nights.  If they leave before then, they don't receive the cash they won in the bonus.
Hope this helps.
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TLEberle

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"Temptation" clears for fall
« Reply #52 on: January 10, 2007, 03:21:28 PM »
[quote name=\'Jimmy Owen\' post=\'142735\' date=\'Jan 10 2007, 10:07 AM\']I'm not sure if a champ should have to use additional brainpower in the bonus round.  [/quote]Why not? The Ten Right bonus that Australia uses is a great add, because it adds the two-pronged excitement of "will the champ add an extra $50,000?" and "will the champ get to night seven in order to cash out?"

If shopping is the only thing happening in the final act, that's fine, but having a bonus round for the sole purpose of getting a player to the Lot faster is silly. A Lot Win should be a rare event, which is something that the kiddies who try to soil the memory of Sale of the Century don't get when they dream up revivals where five wins collects everything.


[quote name=\'clemon79\' post=\'142740\' date=\'Jan 10 2007, 10:44 AM\']I don't disagree - if you're going to have a shopping format, make it a SHOPPING format. Plus it ties in the maingame score quite nicely. I was mainly commenting that if that IS the case, there is a deviation from the Australian show, and if there's one, there will probably be more.[/quote]When I saw the first few episodes of Temptation, it took a bit to "adjust" to the extra bits on the Fame Game board, the sprints, and so on. But it all works. And when they moved the Cash Vault to the third round, changed Ten in a Row to Ten Right and other stuff, it's damn near perfect. There's nothing not to like.

There are so many things that make Sale of the Century work when it fires on all cylinders, that if you were to take some of them out, or swap them, that you're left with a hollowed-out shell of an idea.
Travis L. Eberle

Joe Mello

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"Temptation" clears for fall
« Reply #53 on: January 10, 2007, 04:51:51 PM »
[quote name=\'TLEberle\' post=\'142744\' date=\'Jan 10 2007, 03:21 PM\']
If shopping is the only thing happening in the final act, that's fine, but having a bonus round for the sole purpose of getting a player to the Lot faster is silly. A Lot Win should be a rare event, which is something that the kiddies who try to soil the memory of Sale of the Century don't get when they dream up revivals where five wins collects everything.
[/quote]

Yes, rare is good, but there needs to be a distinction between rare and implausible.  My knowledge is poor about this, but I'm thinking that in the 80's version, one would require about 8-10 nights for a Lot Win (11 during the Winner's Board).  That's pretty long to me, seeing the lack of 3 and 4-time champions on other shows.  While still going above the "magic number of 5" is a good idea, not going too far beyond it would probably keep the spirit of a Lot Win intact.

This whole sub-bonus game to me could mean one of two things.  First, the people in charge may want players who maul the competition out as soon as possible so as not to leech prizes from the front game.  Sure it seems awkward, but if Ultimate Victory is almost assured, they may want to speed up the process for whatever minimal gains it could get them.

The second and more plausible thing the sub-bonus game could mean is that Fremantle would be making the most egregious error of not having returning champions, thus having the sub-bonus game serve as a chance to get the winner as much loot as possible.

Chances of likelihood of either being the reason are <1%, because that's how I roll. >>
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BMaurice06

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"Temptation" clears for fall
« Reply #54 on: January 10, 2007, 05:44:52 PM »
I was expecting this day would come soon; $ale/Temptation is one of the best international formats out there, and hopefully it will do as well in the US both in quality and ratings.  As for the host choice please tell me that Todd Newton and Brooke Burke are up for the hosting duties, because I honestly cannot fathom the beautiful but loathsome Jillian Barberie as the next Summer Bartholomew (my second choice for host would obviously be Tom Bergeron).   I know, I know.  What is it with me and Todd and Brooke?  It's just that they had done so well for E! in the past and it would be nice of them to do something together.

All in all, I can't wait until the fall!

clemon79

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"Temptation" clears for fall
« Reply #55 on: January 10, 2007, 06:05:55 PM »
[quote name=\'BMaurice06\' post=\'142759\' date=\'Jan 10 2007, 02:44 PM\']
I know, I know.  What is it with me and Todd and Brooke?  
[/quote]
I'm thinking it at least has something to do with a complete and utter lack of understanding of the qualities you would want in a good Sale host.
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gsgalaxy82

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"Temptation" clears for fall
« Reply #56 on: January 10, 2007, 06:53:23 PM »
Marc Summers is my host, don't know about assistant though.

David

Neumms

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"Temptation" clears for fall
« Reply #57 on: January 10, 2007, 06:55:24 PM »
[quote name=\'clemon79\' post=\'142643\' date=\'Jan 9 2007, 08:09 PM\']
[quote name=\'mitchgroff\' post=\'142641\' date=\'Jan 9 2007, 05:06 PM\']
Let the host debate begin.
[/quote]
If you've sung the Anthem at a Flyers game this year, dust off your resume tape.
[/quote]

Kate Smith could host?

One trouble with main game dollars carrying over to the end is if it discourages a leader from buying bargains. That's the genius of the game, preventing runaways.

Maybe if there's a bonus round to win shopping money, it could work in such a way as to make up for any money one spends in the front.

ChuckNet

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"Temptation" clears for fall
« Reply #58 on: January 10, 2007, 07:29:14 PM »
If they stick to the Aussie format all the way, some serious dough will be up for grabs...hopefully there'll be a casting call in NY or some other nearby city, like Philly. I just hope we don't end up w/something that looks better suited to the short-lived home shopping GS craze of 87...that element worries me, but I'm keeping my fingers crossed.

Chuck Donegan (The Optimistic "Chuckie Baby")
« Last Edit: January 10, 2007, 07:38:46 PM by ChuckNet »

Dbacksfan12

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"Temptation" clears for fall
« Reply #59 on: January 10, 2007, 08:56:24 PM »
[quote name=\'curtking\' post=\'142617\' date=\'Jan 9 2007, 05:03 PM\']
Prizes featured on "Temptation" will be, for the first time in U.S. television history, available to viewers for discounted purchase via phone or at the program's Web site.
[/quote]
Add a roulette wheel and we have Shopper's Casino all over again!
--Mark
Phil 4:13