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Author Topic: 1 vs 100 Updates?  (Read 6176 times)

tvwxman

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1 vs 100 Updates?
« Reply #15 on: July 19, 2006, 08:57:39 PM »
[quote name=\'JRaygor\' post=\'124532\' date=\'Jul 19 2006, 08:29 PM\']
Personally, what would be wrong with something simple like "$2500 for every mob member you eliminate. Eliminate all 100, you get $1,000,000"?
[/quote]

Too plain and boring. After all, where could the producers fit in timeless, surefire, ratings bonanzas, such as:

Dallas Cowboy Cheerleaders
Ponies
Hummers
Celine Dion
Celine Dion offering Hummers
Dallas Cowboy Cheerleaders offering Ponies Hummers
Jay Leno
Harley Davidson Motorcycles
Jay Leno driving a Harley off of a cliff
Cliff Clavin
Cliff Notes
Bid A Notes
Bit O Honeys
Honeydew Melon
Dolly Parton

Did my post just turn into a sexually perverse version of "Chain Reaction" ? Sorry about that.
-------------

Matt

- "May all of your consequences be happy ones!"

Matt Ottinger

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1 vs 100 Updates?
« Reply #16 on: July 19, 2006, 08:59:48 PM »
[quote name=\'clemon79\' post=\'124530\' date=\'Jul 19 2006, 07:56 PM\']No, he's right here. The rules allow the player to walk with 10% of whatever level he's at. [/quote]
IF that turns out to be the rule when they get this thing on the air.  They might very well make changes based on watching their contestants at run-throughs.  That payout structure does sound mighty odd, but it's gotta sound mighty odd to them too, and look odd as they play it a few hundred times.  

Unless they cast this thing brilliantly, I can't imagine that the "1" is going to make much of a dent into the "100" very often.  So if our rooting interest is supposed to be with the "1" rather than with the mob, they'd better figure out a way for the "1" to make some decent money for his or her effort.  Otherwise we're going to get to know these people and how much they need this money, and then routinely send them home with nothing.  Or, if they're conservative, a Wheel-level payday.

Quote
Personally, what would be wrong with something simple like "$2500 for every mob member you eliminate. Eliminate all 100, you get $1,000,000"?
You need to have that dramatic "leap" to a high payout.  The current reported jump from a guaranteed $50,000 up to $3 million is an absurd leap, but you also can't have a game where you risk $997,500 to win a million.
This has been another installment of Matt Ottinger's Masters of the Obvious.
Stay tuned for all the obsessive-compulsive fun of Words Have Meanings.

mmb5

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1 vs 100 Updates?
« Reply #17 on: July 19, 2006, 10:42:24 PM »
Apparently I haven't made something clear.  You are also allowed to walk away at any time.  Sorry I didn't add that earlier.


--Mike
Portions of this post not affecting the outcome have been edited or recreated.

Ryanmo97

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1 vs 100 Updates?
« Reply #18 on: July 19, 2006, 10:48:22 PM »
[quote name=\'mmb5\' post=\'124544\' date=\'Jul 19 2006, 10:42 PM\']
Apparently I haven't made something clear.  You are also allowed to walk away at any time.  Sorry I didn't add that earlier.


--Mike
[/quote]

So you could walk with $500,000; but if you decied to play on and use your third panic button you'd only get $50,000? That seams a little better.

itiparanoid13

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1 vs 100 Updates?
« Reply #19 on: July 19, 2006, 11:05:46 PM »
[quote name=\'mmb5\' post=\'124544\' date=\'Jul 19 2006, 10:42 PM\']
Apparently I haven't made something clear.  You are also allowed to walk away at any time.  Sorry I didn't add that earlier.


--Mike
[/quote]

Well that helps things a bit, but I'm still not completely understanding that last escape.  You can walk with $500,000.  Or, if you get down to your final escape, you can walk with 10% of your winnings?  I am obviously not getting it.  I might be alone, so can someone smarter explain this to me?
« Last Edit: July 19, 2006, 11:07:57 PM by itiparanoid13 »

TLEberle

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1 vs 100 Updates?
« Reply #20 on: July 19, 2006, 11:39:51 PM »
[quote name=\'TeppanYaki\' post=\'124529\' date=\'Jul 19 2006, 04:42 PM\']Could y'all stop crapping on a product that hasn't even gone to production yet?[/quote] Welcome to the concept of a discussion board. We talk about things. Sometimes we discuss things that haven't happened yet. And in this case, we have several people who are reporting based on tryouts. This is not an educated guess.

Quote
Funny that I'm going to snark while Chris has a great point put eloquently... but jeez, Alex -- stop the doom and gloom before it's out.
From what I've heard, I'm in the boat with Alex. They had a great format served up on a silver platter, and they're hacking it to ribbons to suit their own needs. I'll happily eat my own words if the show becomes a long-lasting hit, but the problem is taking a show from overseas, and deciding that it needs to be "fixed" before it can be imported.

Quote
And Chris is dead on regarding Joe Sixpack; DoND works because people can pick it up easily; 1v100 needs a money tree here to have a chance.  Sad as it may sound, it's the truth.
Never overestimate the intelligence of the average American. Sure, the game would be more interesting with that neat algebra lesson after each question, but if you think about it, doesn't it seem 'right' to have someone winning $500,000 as opposed to $498,573? It does to me. It's not anything that I can quantify, but it's probably the same reason that Deals were in multiples of thousands of dollars.
Travis L. Eberle

Esoteric Eric

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1 vs 100 Updates?
« Reply #21 on: July 20, 2006, 12:00:13 AM »
[quote name=\'Matt Ottinger\' post=\'124535\' date=\'Jul 19 2006, 05:59 PM\']
Quote
Personally, what would be wrong with something simple like "$2500 for every mob member you eliminate. Eliminate all 100, you get $1,000,000"?
You need to have that dramatic "leap" to a high payout.  The current reported jump from a guaranteed $50,000 up to $3 million is an absurd leap, but you also can't have a game where you risk $997,500 to win a million.[/quote]If I read Joe right, his leap would be risking $247,500 to win $1,000,000.  (Still too much? How about $1000 per mob member, risking $99K?)
Quote
...I'm still not completely understanding that last escape. You can walk with $500,000. Or, if you get down to your final escape, you can walk with 10% of your winnings? I am obviously not getting it. I might be alone, so can someone smarter explain this to me?
Oh, you're not alone... I'm still not sure how (or if) the solo player can win more than $50K without winning the grand prize.

Esoteric Eric, back at the home office in the corner of my living room in Seattle (the coolest (70 degrees @ 9 PM PDT) major city in the Lower 48, at least until tomorrow)
Eric Smallman; "...I don't think God ever forgave me for Phyllis Newman..." - "Jimmy Carter" (Dan Aykroyd), SNL, 1976

Robert Hutchinson

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« Reply #22 on: July 20, 2006, 01:07:54 AM »
Is it, perhaps, that contestants can walk away at any time after they have successfully answered a question, but before seeing the next question?
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clemon79

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« Reply #23 on: July 20, 2006, 01:38:55 AM »
[quote name=\'itiparanoid13\' post=\'124551\' date=\'Jul 19 2006, 08:05 PM\']
Well that helps things a bit, but I'm still not completely understanding that last escape.  You can walk with $500,000.  Or, if you get down to your final escape, you can walk with 10% of your winnings?  I am obviously not getting it.  I might be alone, so can someone smarter explain this to me?
[/quote]
My interpretation is that the player, once they reach the $500K, say, but before hearing the next question, can say "That's good, I'm done" and hit the road with $500K in their pocket. Once they agree to play on, and see the next question, THEN the 10% bailout kicks in.

Does that sound right, Mike?
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Craig Karlberg

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1 vs 100 Updates?
« Reply #24 on: July 20, 2006, 04:03:25 AM »
Seeing that the player has the option to walk away without using that last escape sounds more reasonable than before.  I prefer seeing some 6-figure wins here just like DoND.  The money tree does indeed have that Millionaire feel to it.  In spite of that, I'll give this one a yellow light & proceed with caution on this one.  Maybe if this show works out right, 1 vs 100 could make a nice compliment to DoND or even a seperate slot on another night.

mmb5

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1 vs 100 Updates?
« Reply #25 on: July 20, 2006, 07:23:43 AM »
[quote name=\'clemon79\' post=\'124563\' date=\'Jul 20 2006, 01:38 AM\']
My interpretation is that the player, once they reach the $500K, say, but before hearing the next question, can say "That's good, I'm done" and hit the road with $500K in their pocket. Once they agree to play on, and see the next question, THEN the 10% bailout kicks in.

Does that sound right, Mike?
[/quote]

Yep.
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itiparanoid13

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1 vs 100 Updates?
« Reply #26 on: July 20, 2006, 08:19:15 AM »
OH!  That makes a lot more sense now.  I'm assuming the players are given a category beforehand also. Actually, you know what?  That's not that bad.  The only thing I would do is not make the dropoff so drastic.  Just give them 25% or 50% of their winnings.  The only other thing I really feel they should do, if they insist on the money chain, is put some other money levels from 96-100 in there.  The giant leap from $500K to $3,000,000 seems needless and tacked on for the hell of it.  If they had a little more progression, they could make this format work.  However, I still feel the first way they did the escapes, where they lowered the top prize, is the way to go.

NickS

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1 vs 100 Updates?
« Reply #27 on: July 20, 2006, 09:25:44 AM »
[quote name=\'TLEberle\' post=\'124556\' date=\'Jul 19 2006, 10:39 PM\']
[quote name=\'TeppanYaki\' post=\'124529\' date=\'Jul 19 2006, 04:42 PM\'][/quote]Never overestimate the intelligence of the average American. Sure, the game would be more interesting with that neat algebra lesson after each question, but if you think about it, doesn't it seem 'right' to have someone winning $500,000 as opposed to $498,573? It does to me. It's not anything that I can quantify, but it's probably the same reason that Deals were in multiples of thousands of dollars.
[/quote]

I respectfully disagree, Travis -- It does to you, but we are in the minority here.  Why does Price work so well (TPiR, not Dave Price)?  The KISS acronym pretty much works with every game.  If you can explain the game in less than a few sentences, average people will sample it.  To quote a program rep from five years ago, "we're not the demographic."

Matt Ottinger

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1 vs 100 Updates?
« Reply #28 on: July 20, 2006, 10:40:26 AM »
[quote name=\'mmb5\' post=\'124576\' date=\'Jul 20 2006, 07:23 AM\'][quote name=\'clemon79\' post=\'124563\' date=\'Jul 20 2006, 01:38 AM\']My interpretation is that the player, once they reach the $500K, say, but before hearing the next question, can say "That's good, I'm done" and hit the road with $500K in their pocket. Once they agree to play on, and see the next question, THEN the 10% bailout kicks in.[/quote]Yep.[/quote]
And just so we're totally, abundantly clear (since I was one of the ones confused originally), this applies at ANY level, not just the $500K.  You get to stop at any point before you see the next question.  The 10% bailout is the lifeline of last resort after you've seen the question.
This has been another installment of Matt Ottinger's Masters of the Obvious.
Stay tuned for all the obsessive-compulsive fun of Words Have Meanings.

mmb5

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1 vs 100 Updates?
« Reply #29 on: July 20, 2006, 11:55:10 AM »
[quote name=\'itiparanoid13\' post=\'124578\' date=\'Jul 20 2006, 08:19 AM\']
I'm assuming the players are given a category beforehand also.
[/quote]
They are not.  My biggest complaint about the questions, and if you know me, I love complaining about questions, is that they went from easy to difficult pretty quickly in the two games I was involved with.

Also, as far as players having separate 96 through 99 steps, yes, that would be neat, but they're not exactly casting the swiftest to be the '1'.  One game the player bombed out on question #1, but they let her continue and she got to about 45 left in the mob when she stopped, the other game the player crapped out around the 35 level.  They also had six callbacks that got to answer three questions each.  They usually got 2 of the 3.


--Mike
Portions of this post not affecting the outcome have been edited or recreated.