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The Game Show Forum => The Big Board => Topic started by: The Pyramids on October 15, 2005, 11:15:38 AM

Title: Hidden gems?
Post by: The Pyramids on October 15, 2005, 11:15:38 AM
I recently watched eps. of 'Catch Phrase', 'Bargain Hunters' and 'All Star Blitz.' Does anyone think there is a 'hidden gem' in the line-up? Personaly I like 'Blitz.' If you like Peter Marshall's 'Hollywood Squares' you'll find this passable.
Title: Hidden gems?
Post by: Matt Ottinger on October 15, 2005, 04:09:41 PM
[quote name=\'PaulD\' date=\'Oct 15 2005, 11:15 AM\']I recently watched eps. of 'Catch Phrase', 'Bargain Hunters' and 'All Star Blitz.' Does anyone think there is a 'hidden gem' in the line-up? Personaly I like 'Blitz.' If you like Peter Marshall's 'Hollywood Squares' you'll find this passable.[/quote]
"Passable" is not my definition of a hidden gem, and passable is all that Blitz really is.
 
As far as I'm concerned, the hidden gem of the 80s is Every Second Counts.  Good, solid lightweight game with an intense bonus round and a nice pace.  Lots of game play, plus lots of room for humor, and a host who was a nice fit for both.
Title: Hidden gems?
Post by: JasonA1 on October 15, 2005, 04:12:55 PM
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As far as I'm concerned, the hidden gem of the 80s is Every Second Counts.

And to say it went under the radar - even ours - is an understatement. It rarely gets brought up, and has little to no website presence either.

-Jason
Title: Hidden gems?
Post by: clemon79 on October 15, 2005, 04:20:08 PM
[quote name=\'Matt Ottinger\' date=\'Oct 15 2005, 01:09 PM\']As far as I'm concerned, the hidden gem of the 80s is Every Second Counts.  Good, solid lightweight game with an intense bonus round and a nice pace.  Lots of game play, plus lots of room for humor, and a host who was a nice fit for both.
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Two letters. G and O.

Literally the ONLY problem was the scoring system, for my money. Fix that and it's one of the all-time great games.
Title: Hidden gems?
Post by: Matt Ottinger on October 15, 2005, 04:30:26 PM
[quote name=\'clemon79\' date=\'Oct 15 2005, 04:20 PM\']Two letters. G and O.

Literally the ONLY problem was the scoring system, for my money. Fix that and it's one of the all-time great games.[/quote]
I'd have liked it more if the bonus round didn't feel like an afterthought, but GO is way up there on my list too.  I use the theme music as our daily newscast theme at the high school, and the kids are always amazed when I tell them it's from a 25-year-old game show.  I show them a tape, and they're transfixed by the game.
Title: Hidden gems?
Post by: JasonA1 on October 15, 2005, 04:31:59 PM
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Literally the ONLY problem was the scoring system, for my money.

How would you personally fix it? It came to my mind they could do it best-of-3 and have the game straddle, but maybe not.

If I'm understanding correctly, they changed the format to where the teams stayed on the whole week, which IMO was better since saying goodbye to 4 entire contestants after really not much game at all would be damaging to your pool in a matter of days.

-Jason
Title: Hidden gems?
Post by: clemon79 on October 15, 2005, 04:43:06 PM
[quote name=\'JasonA1\' date=\'Oct 15 2005, 01:31 PM\']How would you personally fix it? It came to my mind they could do it best-of-3 and have the game straddle, but maybe not.
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Don't know. It doesn't feel like a show that works well straddling, so they probably did the best they could with what they had. I just don't care for the "the game will be decided by this last round regardless of score" thing, along with "winning the second or third puzzle matters not at all unless you ALSO won the first one" thing. Making the endgame a double endgame when one team ended the maingame early was a stroke of genius, though.

Matt: How do you feel the endgame was an afterthought? It tweaks the maingame a little, while still keeping the main gimmick of the show. Sounds pretty standard to me. And it's certainly engaging.
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If I'm understanding correctly, they changed the format to where the teams stayed on the whole week, which IMO was better since saying goodbye to 4 entire contestants after really not much game at all would be damaging to your pool in a matter of days.
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Yeah, you're not understanding correctly. I'm pretty sure they always had the same 8 civilian players on all week, and they shuffled up teams on each show.
Title: Hidden gems?
Post by: pyrfan on October 15, 2005, 05:32:34 PM
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Yeah, you're not understanding correctly. I'm pretty sure they always had the same 8 civilian players on all week, and they shuffled up teams on each show.
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Actually, for the first four weeks, they did have teams go home if they lost a game. In week number 5, they started having the same 8 contestants play for the whole week.

While I can appreciate Chris' points about the scoring system, I still think it was a better one than that of "Body Language" or "Super Password," where entire rounds were completely irrelevant to the score in every game.

Great gem of the '80s, though. And, as I've stated here before, Kevin O'Connell deserved to host other games. I think he did a first-rate job of moving the game along and letting the celebs shine while still keeping them in check.


Brendan
Title: Hidden gems?
Post by: tvmitch on October 15, 2005, 05:33:14 PM
IIRC, on Go, each team was made up of four players who stuck together the whole week. The celebs changed teams daily.

And yeah, I agree with both thoughts on Go and ESC...both were fantastic shows. Go deserved way more than its 13 weeks.
Title: Hidden gems?
Post by: Jimmy Owen on October 15, 2005, 07:57:52 PM
....but if Go had gone on, there might not have been a Hot Potato.  Interesting that a Bill Cullen show replaced a show that was partially based on another Bill Cullen show.

Even before Catch Phrase debuted, L-T was touting the "insurance policy" clause that if the show failed to meet expectations, L-T would have a replacement at the ready.  It was like they would not tolerate anything but a smash hit. I think they pulled the trigger too early on CP, I enjoyed seeing Art James again, he looked pretty much the same as he did the last time I saw him on MMM eight years earlier.  That it lasted much longer overseas proved it was a good concept. The replacement show offered, Perfect Match was not as well done, IMO, though it did give Bob Goen his first show.
Title: Hidden gems?
Post by: Neumms on October 15, 2005, 08:56:47 PM
[quote name=\'Jimmy Owen\' date=\'Oct 15 2005, 06:57 PM\']....but if Go had gone on, there might not have been a Hot Potato. 
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Gosh, maybe I should have told more of my friends to watch Go.
Title: Hidden gems?
Post by: Robert Hutchinson on October 15, 2005, 10:31:58 PM
I liked Go a lot, too, but another mild problem for me was the judging of "proper English sentences" (same as Instant Reaction). I didn't want the judges hitting the cuckoo every time someone screwed up a verb tense, but where does one draw the line?
Title: Hidden gems?
Post by: SRIV94 on October 15, 2005, 11:33:53 PM
[quote name=\'Neumms\' date=\'Oct 15 2005, 07:56 PM\'][quote name=\'Jimmy Owen\' date=\'Oct 15 2005, 06:57 PM\']....but if Go had gone on, there might not have been a Hot Potato. 
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Gosh, maybe I should have told more of my friends to watch Go.
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GO had the same problem most shows in that time slot had--the time slot itself.  Even HP didn't run that much longer--it just seemed like it did (no need to mention the constant cycles on USA and GSN).

Doug
Title: Hidden gems?
Post by: Adam Nedeff on October 16, 2005, 12:22:17 AM
My vote goes to "Hit Man," a neat memory game with a good format; on top of that, it used some great writing and photo-doctoring to keep those mini-documentaries interesting, and had a set and theme busting with atmosphere.

I also have to say I'm kind of surprised at how popular "Go!" is. I have two episodes and frankly that's all I want. My...problem...is...I...CAN!...only...uh, listen...to...people...talk...like...THIS!...for...so...long...without...wanting...to....er, hit...myself...over...the...HEAD!...with...a...hammer. (Ding.)
Title: Hidden gems?
Post by: SRIV94 on October 16, 2005, 12:56:37 AM
[quote name=\'Adam Nedeff\' date=\'Oct 15 2005, 11:22 PM\']My vote goes to "Hit Man," a neat memory game with a good format; on top of that, it used some great writing and photo-doctoring to keep those mini-documentaries interesting, and had a set and theme busting with atmosphere.
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I'll second it.  HIT MAN actually did more for me than the $otC revival at that time in terms of me getting excited about NBC's return to the genre (ask no questions about JUST MEN).

Close second for me would be BATTLESTARS.  In my heart, I never forgave the 1981-82 version for taking CS' place in the line-up--a decision that I would regret.  So I watched the 1983 version with relish (opening for a cheap joke here).  Sorry it didn't stick around (but like GO and HP, the time slot was kind of the issue).

Doug
Title: Hidden gems?
Post by: clemon79 on October 16, 2005, 01:34:11 AM
[quote name=\'SRIV94\' date=\'Oct 15 2005, 09:56 PM\']Close second for me would be BATTLESTARS.  In my heart, I never forgave the 1981-82 version for taking CS' place in the line-up--a decision that I would regret.  So I watched the 1983 version with relish (opening for a cheap joke here).  Sorry it didn't stick around (but like GO and HP, the time slot was kind of the issue).
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I liked Battlestars too, although I did like the old one more than the '83 version. Watching Trebek try to run a celebrity game was pretty interesting, and I don't think he was nearly as bad at it as some were. And there's something about ginormous people-filled gameboards. :)
Title: Hidden gems?
Post by: Craig Karlberg on October 16, 2005, 03:38:19 AM
I'd go with Catch Phrase simply because of the animations & the synthezized music on there.  The scoring was kinda strange.  Some puzzles were easier & had higher ammounts while the cheaper ones were kinda tough(even though the ammounts were determined by the player in control of the "randomizer" to stop it befrore a round begins).  The bonus game was a good one though they took a page out of the 1978 J! bonus round where 5 in a row anywhere wins a prize package(perhaps a car if the player solved the middle square, the most difficult one).
Title: Hidden gems?
Post by: Dbacksfan12 on October 16, 2005, 05:30:15 AM
[quote name=\'Jimmy Owen\' date=\'Oct 15 2005, 06:57 PM\']....but if Go had gone on, there might not have been a Hot Potato. [/quote]
Umm...too bad?
Hot Potato is nothing more than a rip on "Feud"...and poorly executed at that.
Title: Hidden gems?
Post by: tyshaun1 on October 16, 2005, 11:31:09 AM
[quote name=\'SRIV94\' date=\'Oct 16 2005, 12:56 AM\']I'll second it.  HIT MAN actually did more for me than the $otC revival at that time in terms of me getting excited about NBC's return to the genre (ask no questions about JUST MEN).

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I'll third the vote for Hit Man. Great set, theme, solid host, smart contestants. The only real problem with that show was that it required you to have a good attention span to be able to play along with the game (and all but made you watch the entire show to play along in the bonus round), yet it had a setting which (at that time) appealed generally to people with short attention spans.

Tyshaun
Title: Hidden gems?
Post by: Ian Wallis on October 16, 2005, 05:44:54 PM
From the '80s, I'd go with "Hit Man" and "Battlestars".  I loved the set and lighting effects on "Battlestars", which is probably one of the reasons I liked the show so much.  Reportedly, ratings were still pretty decent when it was cancelled the first time.  The rule changes on the second run lessened the game, IMHO.
Title: Hidden gems?
Post by: Matt Ottinger on October 16, 2005, 06:00:18 PM
[quote name=\'clemon79\' date=\'Oct 15 2005, 04:43 PM\']Matt: How do you feel the endgame was an afterthought? It tweaks the maingame a little, while still keeping the main gimmick of the show. Sounds pretty standard to me. And it's certainly engaging.[/quote]
It's just personal preference, but I just don't think they tweaked the maingame enough for the bonus.  As Adam said, the "one...word...back...and...forth" thing could get tiring, so I would like to have seen Stewart's fertile imagination come up with something different.  Most of his bonus games were only tangentially related to their main games.  Take Chain Reaction, for example.  That had an awesome end game.

Um...wait a minute...
Title: Hidden gems?
Post by: TimK2003 on October 16, 2005, 08:38:09 PM
Catch Phrase IMHO was a great show.  Correct me if I'm wrong, but that was one of the first shows in a while (The Cross-Wits??) where the set was mostly dark in terms of the background, compared to most shows of the time that were brightly lit everywhere.

The graphics, for that time, were state of the art and different.  If Catch Phrase was ever to fly again, you gotta admit that the way they can do the puzzle graphics now could not only speed up the gameplay (you dont have to wait for the computer to slowly 'draw' the puzzle), but you could institute/animate real images into the mix.

And since it had a decent run overseas, this show really deserves another revival in the US, as I really think it was a bit ahead of it's time in 1985.
Title: Hidden gems?
Post by: TheGameShowGuy on October 16, 2005, 09:04:57 PM
[quote name=\'TimK2003\' date=\'Oct 16 2005, 07:38 PM\']Catch Phrase IMHO was a great show.  Correct me if I'm wrong, but that was one of the first shows in a while (The Cross-Wits??) where the set was mostly dark in terms of the background, compared to most shows of the time that were brightly lit everywhere.

The graphics, for that time, were state of the art and different.  If Catch Phrase was ever to fly again, you gotta admit that the way they can do the puzzle graphics now could not only speed up the gameplay (you dont have to wait for the computer to slowly 'draw' the puzzle), but you could institute/animate real images into the mix.

And since it had a decent run overseas, this show really deserves another revival in the US, as I really think it was a bit ahead of it's time in 1985.
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After seeing that (now famous) clip from UK's version... I totally agree "Catch Phrase" deserves another US shot... (Look at "Lingo") "Catch Phrase" is habit forming and the puzzles ,while brain-stimulating are presented in a fast-paced format I really think can work .   I got hooked on these type of puzzles in Games Magazine since 1980 (where they appear under a different name) and was thrilled when I saw ads for Catch Phrase in 1985.

I also feel- as was mentioned - that if it wasn't for that "insurance policy" Telepictures had (with all their shows) "Catch Phrase" would have had atleast the season to prove itself.
I can't think the lame, Newlywed Game   ripoff "Perfect Match" did any better.
Title: Hidden gems?
Post by: zachhoran on October 16, 2005, 09:51:24 PM
[quote name=\'TheGameShowGuy\' date=\'Oct 16 2005, 08:04 PM\']

I can't think the lame, Newlywed Game   ripoff "Perfect Match" did any better.
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There was a book on syndicated television, the title of which escapes me, that PM did well enough to get renewed for a second season, but Barris threatened to sue PM's producers due to the similarities between it and NG.
Title: Hidden gems?
Post by: gwarman2005 on October 16, 2005, 10:52:43 PM
I'm a die hard Dream House fan.  I loved the drama of the Golden Doors, you can't get much more of a nail biter than the lights around the doors lighting up.  If they had only made a better main game to go with it, I think it could've been around a long, long time.

I always enjoyed watching Hit Man, Catch Phrase, and ESC when I could.  But another one that hardly anyone mentions is Super Pay Cards.  Ok, ok, I know a bunch of you say that the chick was creepy and the audience game prizes sucked balls (ie crock pot & fire escape ladder) but the game was solid and flowed smoothly, not to mention the bonus round was tough enough to know that whomever won $5,000 earned it.  Personally I think it could fit in with the Crash TV style nowadays... just up the bonus amounts to $250, $2,500, & $25,000 with a one day champion.  It could work.
Title: Hidden gems?
Post by: clemon79 on October 16, 2005, 11:09:17 PM
[quote name=\'gwarman2005\' date=\'Oct 16 2005, 07:52 PM\']I'm a die hard Dream House fan.  I loved the drama of the Golden Doors, you can't get much more of a nail biter than the lights around the doors lighting up. 
[/quote]
Except it wasn't really that dramatic, since the endgame was so freakin' hard (and it should have been, for a house) that it was a safe assumption they were gonna lose more often than not. A good endgame, you go into thinking "hey, they could win this!"
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If they had only made a better main game to go with it, I think it could've been around a long, long time.
I can't say I agree.
Title: Hidden gems?
Post by: SRIV94 on October 17, 2005, 12:01:37 AM
[quote name=\'clemon79\' date=\'Oct 16 2005, 10:09 PM\'][quote name=\'gwarman2005\' date=\'Oct 16 2005, 07:52 PM\']I'm a die hard Dream House fan.  I loved the drama of the Golden Doors, you can't get much more of a nail biter than the lights around the doors lighting up. 
[/quote]
Except it wasn't really that dramatic, since the endgame was so freakin' hard (and it should have been, for a house) that it was a safe assumption they were gonna lose more often than not. A good endgame, you go into thinking "hey, they could win this!"
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If they had only made a better main game to go with it, I think it could've been around a long, long time.
I can't say I agree.
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The only quibble I would add is it's hard for me to call a show that ran more than a year "hidden."  Minor nitpick, I know, but it did enjoy a pretty good run (although the show that replaced it had a much better run).

Doug
Title: Hidden gems?
Post by: clemon79 on October 17, 2005, 12:18:42 AM
[quote name=\'SRIV94\' date=\'Oct 16 2005, 09:01 PM\']The only quibble I would add is it's hard for me to call a show that ran more than a year "hidden."  Minor nitpick, I know, but it did enjoy a pretty good run (although the show that replaced it had a much better run).
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Which was....Scrabble?
Title: Hidden gems?
Post by: SRIV94 on October 17, 2005, 12:22:07 AM
[quote name=\'clemon79\' date=\'Oct 16 2005, 11:18 PM\'][quote name=\'SRIV94\' date=\'Oct 16 2005, 09:01 PM\'](although the show that replaced it had a much better run).
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Which was....Scrabble?
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Yethir.

Doug
Title: Hidden gems?
Post by: megamanj1986 on October 17, 2005, 11:47:21 AM
[quote name=\'Modor\' date=\'Oct 16 2005, 03:30 AM\'][quote name=\'Jimmy Owen\' date=\'Oct 15 2005, 06:57 PM\']....but if Go had gone on, there might not have been a Hot Potato. [/quote]
Umm...too bad?
Hot Potato is nothing more than a rip on "Feud"...and poorly executed at that.
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Not exactly. Hot Potato added a few extra elements of strategy and more variety to the questions than Feud did. Not to mention in that fact that if a player gave a wrong answer, they sat out and not get a strike.

Yes, HP, Go!, ESC, Hit Man were all great 80's gems that deserved longer runs.
Title: Hidden gems?
Post by: Dbacksfan12 on October 17, 2005, 12:38:19 PM
[quote name=\'megamanj1986\' date=\'Oct 17 2005, 10:47 AM\']Not exactly. Hot Potato added a few extra elements of strategy and more variety to the questions than Feud did. Not to mention in that fact that if a player gave a wrong answer, they sat out and not get a strike.
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I'd like to know what the "extra elements" of strategy are....they even took the "pass or play" option from Feud....as well as the "varied questions"...huh?

The fact that the players sat out is about the only thing that differentiated itself from Feud.  I'm all for you having your opinion, but...if that's how you're going to back it up....
Title: Hidden gems?
Post by: entguy1 on October 17, 2005, 01:19:56 PM
What about "Chain Reaction"? I liked the concept of it, but it failed in the execution at times (especially in the crappy cable remake).
Title: Hidden gems?
Post by: gwarman2005 on October 17, 2005, 02:04:41 PM
[quote name=\'entguy1\' date=\'Oct 17 2005, 01:19 PM\']What about "Chain Reaction"? I liked the concept of it, but it failed in the execution at times (especially in the crappy cable remake).
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I thought that crappy cable version was basiclly ignored and never mentioned.  Even TTD '90 gets a warmer reception.
Title: Hidden gems?
Post by: uncamark on October 17, 2005, 06:14:35 PM
Gotta agree with Matt.  "Every Second Counts" was such a polished, fun show and Raferty's best moment as a host.

If KW was all that interested in keeping game shows going in other venues (not necessarily syndication) they should've suggested that Radosh take the format for a spin before they broke up the "H2" gang.  (They own the show and format.)
Title: Hidden gems?
Post by: zachhoran on October 17, 2005, 07:14:59 PM
[quote name=\'gwarman2005\' date=\'Oct 17 2005, 01:04 PM\']

I thought that crappy cable version was basiclly ignored and never mentioned.  Even TTD '90 gets a warmer reception.
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The USA Chain Reaction, particularly the Geoff Edwards-hosted shows, generally gets a warmer reception around here than TTD90 gets.
Title: Hidden gems?
Post by: clemon79 on October 17, 2005, 07:17:55 PM
Mind you, that's like saying that Craig Karlberg gets a warmer reception than Zach Horan. :)
Title: Hidden gems?
Post by: FOXSportsFan on October 17, 2005, 08:18:13 PM
How about we vote on twit of the year between the two of them, Craig and Zach?

My vote probably would go for GO, which seems like a great party game.  Kevin was a solid host and the format, with slight tweaking would be flawless.  Plus, the double bonus as mentioned: BRILLIANT!  Proof positive that time slots often can help a show or send it off to the land of colored bars.
Title: Hidden gems?
Post by: SRIV94 on October 17, 2005, 09:34:46 PM
[quote name=\'FOXSportsFan\' date=\'Oct 17 2005, 07:18 PM\']How about we vote on twit of the year between the two of them, Craig and Zach?
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Too many (dis)honorable mentions to exclude.  :)

Doug
Title: Hidden gems?
Post by: Casey on October 17, 2005, 09:55:40 PM
I'm kinda sorta surprised nobody mentioned $1 million COAL. Maybe it's because I was in grade school when it was on, but the gameboard with the big computer keyboard fascinated me, and the end game was exciting... (again, I was a child when this was on.)
Title: Hidden gems?
Post by: clemon79 on October 17, 2005, 10:06:48 PM
[quote name=\'isucgv\' date=\'Oct 17 2005, 06:55 PM\']I'm kinda sorta surprised nobody mentioned $1 million COAL. Maybe it's because I was in grade school when it was on, but the gameboard with the big computer keyboard fascinated me, and the end game was exciting... (again, I was a child when this was on.)
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...and beyond that, it was a poor attempt to rip off Wheel.
Title: Hidden gems?
Post by: sshuffield70 on October 17, 2005, 11:05:30 PM
[quote name=\'FOXSportsFan\' date=\'Oct 17 2005, 07:18 PM\']My vote probably would go for GO, which seems like a great party game.  Kevin was a solid host and the format, with slight tweaking would be flawless.  Plus, the double bonus as mentioned: BRILLIANT!  Proof positive that time slots often can help a show or send it off to the land of colored bars.
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Having a Rafferty moment? ;)
Title: Hidden gems?
Post by: gwarman2005 on October 17, 2005, 11:47:42 PM
$1M COAL was proof that a huge payoff doen't equal ratings.  Sure it lasted a season or two, BUT back then winning a million dollars should've been news worthy but there was never a peep about it.  None that I saw anyway.
Title: Hidden gems?
Post by: The Ol' Guy on October 18, 2005, 12:14:36 AM
$1M Chance of a Lifetime a gem? Cubic zirconium, maybe.
And if you'd like to play GO as a party game, Patch Products re-designed it's old Talkin' Tango game into a smaller version called Back & Forth. It's on their website.
Title: Hidden gems?
Post by: BrandonFG on October 18, 2005, 01:13:24 AM
[quote name=\'gwarman2005\' date=\'Oct 17 2005, 10:47 PM\']$1M COAL was proof that a huge payoff doen't equal ratings.  Sure it lasted a season or two, BUT back then winning a million dollars should've been news worthy but there was never a peep about it.  None that I saw anyway.
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Perhaps Lorimar-Telepictures was better at keeping secrets than Disney (Millionaire)? :-)
Title: Hidden gems?
Post by: BrandonFG on October 18, 2005, 01:15:00 AM
[quote name=\'FOXSportsFan\' date=\'Oct 17 2005, 07:18 PM\']My vote probably would go for GO, which seems like a great party game.
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I actually could see it being a lot of fun if the players are drunk. ;-)
Title: Hidden gems?
Post by: clemon79 on October 18, 2005, 01:31:36 AM
[quote name=\'The Ol' Guy\' date=\'Oct 17 2005, 09:14 PM\']$1M Chance of a Lifetime a gem? Cubic zirconium, maybe.
And if you'd like to play GO as a party game, Patch Products re-designed it's old Talkin' Tango game into a smaller version called Back & Forth. It's on their website.
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We played something similar at my game night, and found the game to be rather wanting.

From what I see here, the rules are pretty horribly broken, as guessing a word gives away two points where you only receive one. Which, to me, does not sound like much incentive to guess.

Which is too bad, because we've been playing BuzzWord the last couple of game nights, and we've been enjoying it. It very much has a game-showy element to it, moreso if you have a good question reader. <polishes knuckles> :)
Title: Hidden gems?
Post by: Ian Wallis on October 18, 2005, 08:57:02 AM
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$1M COAL was proof that a huge payoff doen't equal ratings. Sure it lasted a season or two, BUT back then winning a million dollars should've been news worthy but there was never a peep about it. None that I saw anyway.


The thing that always bugged me abuot that show was the payouts for each win.  Didn't it go something like $10,000 for the first win, $20,000 for the second, and $1 million for the third?  I found that really odd.
Title: Hidden gems?
Post by: BrandonFG on October 18, 2005, 09:10:50 AM
[quote name=\'Ian Wallis\' date=\'Oct 18 2005, 07:57 AM\']
Quote
$1M COAL was proof that a huge payoff doen't equal ratings. Sure it lasted a season or two, BUT back then winning a million dollars should've been news worthy but there was never a peep about it. None that I saw anyway.


The thing that always bugged me abuot that show was the payouts for each win.  Didn't it go something like $10,000 for the first win, $20,000 for the second, and $1 million for the third?  I found that really odd.
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I think it was even smaller than that. I wanna say $5K/10K. Is it ironic that Mo' Money Syndrome was prevalent in 1986 even though the phrase didn't become popular for about four more years? ;-)
Title: Hidden gems?
Post by: sshuffield70 on October 18, 2005, 09:30:21 AM
[quote name=\'fostergray82\' date=\'Oct 18 2005, 08:10 AM\']I think it was even smaller than that. I wanna say $5K/10K. Is it ironic that Mo' Money Syndrome was prevalent in 1986 even though the phrase didn't become popular for about four more years? ;-)
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Indeed, it was $5K/$10K.
Title: Hidden gems?
Post by: uncamark on October 18, 2005, 04:48:56 PM
[quote name=\'sshuffield70\' date=\'Oct 18 2005, 08:30 AM\'][quote name=\'fostergray82\' date=\'Oct 18 2005, 08:10 AM\']I think it was even smaller than that. I wanna say $5K/10K. Is it ironic that Mo' Money Syndrome was prevalent in 1986 even though the phrase didn't become popular for about four more years? ;-)
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Indeed, it was $5K/$10K.
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Which is probably what the budget would normally cover--I presume that in the first season when it was all-cash, they may've had an insurance policy taken out against the possibility of someone winning the mil.  (Switching the jackpot to at least half merchandise in the second season no doubt made it more economical for them, particularly if they'd plugged every prize often enough to get 'em for nothing by the time somebody won the jackpot.)
Title: Hidden gems?
Post by: zachhoran on October 18, 2005, 07:19:33 PM
[quote name=\'uncamark\' date=\'Oct 18 2005, 03:48 PM\']

(Switching the jackpot to at least half merchandise in the second season no doubt made it more economical for them, particularly if they'd plugged every prize often enough to get 'em for nothing by the time somebody won the jackpot.)
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ISTR Lange saying during his spiel upon a second season million dollar win that it was $900K in cash.
Title: Hidden gems?
Post by: Esoteric Eric on October 18, 2005, 10:28:37 PM
[quote name=\'sshuffield70\' date=\'Oct 18 2005, 06:30 AM\'][quote name=\'fostergray82\' date=\'Oct 18 2005, 08:10 AM\'] ...I wanna say $5K/10K.[/quote]Indeed, it was $5K/$10K.[/quote] Also keep in mind, though, that those couples fortunate enough to win the first two bonus rounds had to hand the $5K and $10K back to Jim for the right to continue towards the million-dollar prize.

Esoteric Eric; My apologies for not being able to recall what (besides main game money) a couple who gambled and lost may have received in consolation (but a week's worth of them probably made less than one average WOF third-place finisher nowadays...)
Title: Hidden gems?
Post by: sshuffield70 on October 18, 2005, 11:17:43 PM
[quote name=\'uncamark\' date=\'Oct 18 2005, 03:48 PM\']Which is probably what the budget would normally cover--I presume that in the first season when it was all-cash, they may've had an insurance policy taken out against the possibility of someone winning the mil.  (Switching the jackpot to at least half merchandise in the second season no doubt made it more economical for them, particularly if they'd plugged every prize often enough to get 'em for nothing by the time somebody won the jackpot.)
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IIRC, it was pointed out on the show that the prizes totalled $100,000.  The remaining $900,000 would then be cash.  BTW, have they paid everyone yet, or is there a year to go (assuming 20 years)?
Title: Hidden gems?
Post by: zachhoran on October 19, 2005, 08:02:47 AM
[quote name=\'sshuffield70\' date=\'Oct 18 2005, 10:17 PM\']

IIRC, it was pointed out on $1 Million CoaL that the prizes totalled $100,000.  The remaining $900,000 would then be cash.  BTW, have they paid everyone yet, or is there a year to go (assuming 20 years)?
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It was $40K a year for 25 years for season one, adjusted slightly in season two. I would assume they got the merchandise prizes within a few months of their million dollar win airing, and not as part of an annuity. Ergo, there are still a few years before the couples are paid off.
Title: Hidden gems?
Post by: toetyper on March 06, 2008, 05:07:19 PM
[quote name=\'clemon79\' post=\'99581\' date=\'Oct 15 2005, 03:20 PM\']
[quote name=\'Matt Ottinger\' date=\'Oct 15 2005, 01:09 PM\']As far as I'm concerned, the hidden gem of the 80s is Every Second Counts.  Good, solid lightweight game with an intense bonus round and a nice pace.  Lots of game play, plus lots of room for humor, and a host who was a nice fit for both.
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Two letters. G and O.

Literally the ONLY problem was the scoring system, for my money. Fix that and it's one of the all-time great games.
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Stands and applauds/
Title: Hidden gems?
Post by: J.R. on March 06, 2008, 05:37:48 PM
[quote name=\'toetyper\' post=\'180336\' date=\'Mar 6 2008, 04:07 PM\']Stands and applauds/[/quote]
And this is not a good example of a thread bump.
Title: Hidden gems?
Post by: clemon79 on March 06, 2008, 05:42:42 PM
[quote name=\'JRaygor\' post=\'180343\' date=\'Mar 6 2008, 02:37 PM\']
And this is not a good example of a thread bump.[/quote]
Well spoken, grasshopper.
Title: Hidden gems?
Post by: lobster on March 06, 2008, 06:18:39 PM
[quote name=\'JRaygor\' post=\'180343\' date=\'Mar 6 2008, 04:37 PM\']
[quote name=\'toetyper\' post=\'180336\' date=\'Mar 6 2008, 04:07 PM\']Stands and applauds/[/quote]
And this is not a good example of a thread bump.
[/quote]

You know, I was going to bump-respond to the 2004 feud fan fiction Zinkin recently linked me to with my own rendition of How Much is Enough? with Betty White, Theresa Ganzel, Soupy Sales and Shadoe Stevens but I opted to keep it to myself (you know.. copyright reasons..)

/not that i don't trust y'all
Title: Hidden gems?
Post by: lobster on March 06, 2008, 06:22:29 PM
ok ok just a smidge:

Quote
The counter is quickly ticking down from $5000!

Shadoe tries to psych out Soupy with a pump-fake button press!

Betty White stands daintily as she slowly puts her glasses on...

Down to $3600... $3550 now!

it goes on for sixteen pages, but that's all you get!