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The Game Show Forum => The Big Board => Topic started by: jrjgames on August 18, 2003, 12:15:42 AM

Title: Rare 80's High Rollers Clips
Post by: jrjgames on August 18, 2003, 12:15:42 AM
Enjoy these never-meant-to-be-aired clips from 80's High Rollers!

http://www.jrjgames.com/main/promos/video.htm (http://\"http://www.jrjgames.com/main/promos/video.htm\")

John
Title: Rare 80's High Rollers Clips
Post by: JasonA1 on August 18, 2003, 11:12:15 AM
Woah! Thanks John! Where were these from? A clip retrospective that never aired? An inside, for-the-Heatter-staff celebration of their final taping?

-Jason
Title: Rare 80's High Rollers Clips
Post by: jrjgames on August 18, 2003, 11:53:27 AM
Its from the final rehearsal reel!

John
Title: Rare 80's High Rollers Clips
Post by: Dbacksfan12 on August 18, 2003, 03:49:16 PM
[quote name=\'jrjgames\' date=\'Aug 18 2003, 10:53 AM\'] Its from the final rehearsal reel!

John [/quote]
 I saw that Wink had on a \"High Rollers\" sweatshirt.  Did he actually wear this during the run?
Title: Rare 80's High Rollers Clips
Post by: jrjgames on August 18, 2003, 04:48:53 PM
No, all these clips are from the final rehearsal video!

John
Title: Rare 80's High Rollers Clips
Post by: PeterMarshallFan on August 18, 2003, 04:51:54 PM
[quote name=\'jrjgames\' date=\'Aug 18 2003, 04:48 PM\'] No, all these clips are from the final rehearsal video!

John [/quote]
 So \"Hair Rollers\" actually happened? There was some cracking at the beginning of that one that made me think it was redubbed w/ the \"Game of nickels and dimes!\" intro,
Title: Rare 80's High Rollers Clips
Post by: jrjgames on August 18, 2003, 05:35:35 PM
HAHAHAH....ok once more!

All of these clips are from the final rehearsal video!

It really really really happened! :)

Nothing was redubbed...it was their last rehearsal before their last tape day ever so they decided to have some fun!

These were just a few moments from that final video!

John
Title: Rare 80's High Rollers Clips
Post by: PeterMarshallFan on August 18, 2003, 05:58:56 PM
Some of this stuff should make a MOGSM....esp. the dumb contestants one. If you're given two choices, just guess....morons.
Title: Rare 80's High Rollers Clips
Post by: ITSBRY on August 18, 2003, 09:08:56 PM
Seeing these fun moments from the show was a real treat.  I can't thank you enough for posting these on your site (and a personal email thanks will be coming)!!  I saw your post while at work today and I could hardly wait to get home to download and play them.  I think you're the only other person who loved this show as much as I did. :-)  I would love to see it show up on GSN one of these days.  I wish I had taped more episodes during the goo-gillion years it reran on USA.

Those 10K wins were very very exciting...this game so needs to be revived.  

Is it just me or did HR 87 have A LOT of contestants that had appeared on other shows?  I know that Lela of PYL fame appeared at one point...she had the High Rollers logo painted on her fingernails if I remember correctly.  Some of the faces in the win montage looked familiar, but maybe that's just my memory from the reruns.

ITSBRY
itsbry@juno.com
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 18, 2003, 09:23:28 PM
[quote name=\'ITSBRY\' date=\'Aug 18 2003, 06:08 PM\'] Those 10K wins were very very exciting...this game so needs to be revived.  
 [/quote]
 The part of me that enjoys dice games and thinks the Big Numbers is a great endgame agrees with you.

But HR has always had a glaring hole in the format, and that is, as the game progressed, you didn't want to roll the dice. A problem when a game is all about rolling dice.

Find me a format for High Rollers that a) captures the spirit of Shut The Box and b) rewards a player for, well, playing, and I will lead the march to get it back on the air.
Title: Rare 80's High Rollers Clips
Post by: zachhoran on August 18, 2003, 09:25:47 PM
[quote name=\'clemon79\' date=\'Aug 18 2003, 08:23 PM\'] [quote name=\'ITSBRY\' date=\'Aug 18 2003, 06:08 PM\'] Those 10K wins were very very exciting...this game so needs to be revived. 
 [/quote]
The part of me that enjoys dice games and thinks the Big Numbers is a great endgame agrees with you.

But HR has always had a glaring hole in the format, and that is, as the game progressed, you didn't want to roll the dice. A problem when a game is all about rolling dice.

Find me a format for High Rollers that a) captures the spirit of Shut The Box and b) rewards a player for, well, playing, and I will lead the march to get it back on the air. [/quote]
 Tracey Sang who was one of the early $10K Big Numbers winners was also a $25K winner on ALl Star Blitz and also on Double Talk.
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 18, 2003, 09:31:07 PM
[quote name=\'zachhoran\' date=\'Aug 18 2003, 06:25 PM\'] Tracey Sang who was one of the early $10K Big Numbers winners was also a $25K winner on ALl Star Blitz and also on Double Talk. [/quote]
 Calm down, Zach.
Title: Rare 80's High Rollers Clips
Post by: jrjgames on August 18, 2003, 10:09:47 PM
Im glad you are enjoying these rare clips...there WILL be more to come!

:)

John
Title: Rare 80's High Rollers Clips
Post by: ITSBRY on August 18, 2003, 11:07:14 PM
Quote
But HR has always had a glaring hole in the format, and that is, as the game progressed, you didn't want to roll the dice. A problem when a game is all about rolling dice

Good point.  I'll grant you that HR covered its little flaws with a great set and a great theme, but to me those two things are a big part of why I enjoyed this show so much...especially as a kid.  The neato factor made it fun to watch for me.  I liked HR because it was fun to watch.  Like PYL...it wasn't brain surgery but mostly luck.  A fun and mildly interesting front game and an (at times) edge-of-your-seat end game.

I had an idea for a change in the front game recently...now I don't know if this would fix or help the \"not wanting to role\" issue, but I'll throw it out there. (forgive the pun)

*  The board would consist of a 4x3 grid numbered 1-12.  (10,11 & 12 are displayed in a different color...more on this later).

* Players still answer questions to earn the dice and can roll or pass when in control.

* Good roll removes number(s) from the board and adds them to the roller's \"score\".  The roller keeps their score only if they eliminate the last number from the board or pass the dice to their opponent forcing them to throw a bad roll.

* Board is reloaded after points are awarded and game play continues.

* Most points win and plays the classic end game for the big prize.

* No prize columns so the pace stays fast.  Possibly award $ or a prize for a game win instead.

* 10,11 & 12 are \"hot numbers\".  Throw a 10,11, or 12, eliminate one of the hot numbers and you pick up $500 bonus money and double that number for your score, but you MUST eliminate the hot number exactly.  For example, you could not roll 11, eliminate 10 and 1 and get the hot number bonus.  You would have to eliminate a hot number on an exact roll removing only that number.

Anywho...could the point system possibly be incentive to continue to roll the dice if you were behind?

I've never actually played this concept out to see how it would work, but I'm sure you all will point out every possible flaw in obscene detail!  :-)

ITSBRY
itsbry@juno.com
Title: Rare 80's High Rollers Clips
Post by: SplitSecond on August 19, 2003, 12:09:01 AM
What you see as a glaring hole, Chris, I see as simply a side effect of a good game mechanic.  Each move should carry with it more risk of ending the game than the previous move.  That does, however, have the unfortunate side effect of making it very attractive to pass every roll late in the game, in the name of self-preservation.

I say there should simply be a substantial reward for clearing the board in the main game.  It should be a cash award, equal to (or possibly half of) the award for clearing the Big Numbers.  If the columns had an average value of $3,000* in prizes each and there was a $10,000* cash carrot dangling in front of me for clearing the board, I'd keep rolling, so long as I wasn't down one game in the match.

I don't think it would substantially affect the theoretical prize budget; after all, how many times did we see the main game board get cleared?  (a rhetorical question for those who seem to have regular trouble with those here)
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 19, 2003, 12:39:11 AM
[quote name=\'ITSBRY\' date=\'Aug 18 2003, 08:07 PM\'] The roller keeps their score only if they eliminate the last number from the board or pass the dice to their
opponent forcing them to throw a bad roll. [/quote]
 As you said, this doesn't fix the issue.

Quote
Most points win and plays the classic end game for the big prize.

Playing to a \"times-up\" bell is uncreative. I'm not sure if I'm fond of your abstract score system anyhow. Why not just take turns rolling the dice and adding whatever comes up to your score? When you take a step back it's not all THAT different.

Quote
but I'm sure you all will point out every possible flaw in obscene detail!  :-)

No. I'm only gonna pull out enough to win.*

* $200 and control to the player who can identify the original speaker.
Title: Rare 80's High Rollers Clips
Post by: TonicBH on August 19, 2003, 12:45:02 AM
I'd keep the basic format of HR the same, except bring back the \"prizes carry on from game to game\" from the Trebek HR (or did Martindale's do it as well?), ditch the mini-games from Martindale's version, and maybe make the Big Numbers $25,000.
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 19, 2003, 12:47:48 AM
[quote name=\'SplitSecond\' date=\'Aug 18 2003, 09:09 PM\'] What you see as a glaring hole, Chris, I see as simply a side effect of a good game mechanic.  Each move should carry with it more risk of ending the game than the previous move. [/quote]
 I don't at all disagree.

Quote
That does, however, have the unfortunate side effect of making it very attractive to pass every roll late in the game, in the name of self-preservation.

That's the problem I wanna fix.

Quote
If the columns had an average value of $3,000* in prizes each and there was a $10,000* cash carrot dangling in front of me for clearing the board, I'd keep rolling, so long as I wasn't down one game in the match.

But, see, there you are...it strikes me that the only time you would do this is if you were up a game. Even THEN, if I can go in for the kill and stare down the Big Numbers by myself, I think that's strategically the better option. I'd have to have a couple of Insurance Markers in my pocket and a favorable looking board (say, one I could clear off in no more than two rolls of 6 through 8) to even think about it.

Here's a thought, and it's simple. Maybe too simple: Clear the board, you win the match. Period. A player on the ropes down 1-0 might keep the dice if they have a Marker and can win the whole shooting match with a 10. It might keep someone up a game from passing the dice, too. I dunno, just a thought.
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 19, 2003, 12:50:54 AM
[quote name=\'TonicBH\' date=\'Aug 18 2003, 09:45 PM\'] I'd keep the basic format of HR the same, except bring back the "prizes carry on from game to game" from the Trebek HR (or did Martindale's do it as well?), ditch the mini-games from Martindale's version, and maybe make the Big Numbers $25,000. [/quote]
 Martindale's did NOT do it, I don't think, but I liked it on the Trebek show. I admit that's another case that might keep the dice in the hands of a player who should otherwise pass...maybe there are some bad rolls out there, but if an 8 knocks off that 5-prize column worth $15,000, then maybe....

And Big Numbers is freakin' hard to win. I have no qualms making it a $25K jackpot. Dunno if I'd go HIGHER, but $25K makes it enticing television.
Title: Rare 80's High Rollers Clips
Post by: SplitSecond on August 19, 2003, 02:31:35 AM
[quote name=\'clemon79\' date=\'Aug 18 2003, 09:47 PM\'] But, see, there you are...it strikes me that the only time you would do this is if you were up a game. Even THEN, if I can go in for the kill and stare down the Big Numbers by myself, I think that's strategically the better option. I'd have to have a couple of Insurance Markers in my pocket and a favorable looking board (say, one I could clear off in no more than two rolls of 6 through 8) to even think about it.

Here's a thought, and it's simple. Maybe too simple: Clear the board, you win the match. Period. A player on the ropes down 1-0 might keep the dice if they have a Marker and can win the whole shooting match with a 10. It might keep someone up a game from passing the dice, too. I dunno, just a thought. [/quote]
 The idea of an instant win in the course of a match consisting of a series of games seems a bit ooky to me.

Three jokers (plus a correct answer) create an instant win on The Joker's Wild, and the Instant Win card creates a... uh... well, you know, instant win on Shoot for the Stars.  But these were single game situations.  Creating a situation where a special (albeit remarkable, in this case) instance betrays the whole match structure makes me uncomfortable.

What I suggested was a patch, as is what you suggested.  I'd like to think my patch is cleaner, if less effective.  Nevertheless, they're both patches, not solutions.

Not that I'm doubting our (collective \"our\") creative abilities, but I'd like to think that somewhere in the 14-year lifespan of the High Rollers format, someone in a paid position in Merrill Heatter's ranks brought up the same issue, and they kicked around ideas as to how to fix it, came up fruitless, and decided to stick with what they had.  I'm not saying a solution is impossible, but it's my gut feeling that this is as good as \"Shut the Box\" is going to get when it comes to being a television game format.
Title: Rare 80's High Rollers Clips
Post by: Timsterino on August 19, 2003, 03:29:03 AM
Awesome clips, John! It is great that you put these clips on your site. They are so much fun to watch.

Tim :-)
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 19, 2003, 11:35:42 AM
[quote name=\'SplitSecond\' date=\'Aug 18 2003, 11:31 PM\'] The idea of an instant win in the course of a match consisting of a series of games seems a bit ooky to me.
 [/quote]
I know, it whispers \"stipulation\" to me too, and you know how I feel about those. It's the best idea I have, tho.

Quote
Not that I'm doubting our (collective \"our\") creative abilities, but I'd like to think that somewhere in the 14-year lifespan of the High Rollers format, someone in a paid position in Merrill Heatter's ranks brought up the same issue, and they kicked around ideas as to how to fix it, came up fruitless, and decided to stick with what they had.

Entirely possible. This is merely a discussion of ideas. And we agree that it's not a _bad_ format, but it could just be cleaner. Well, maybe it can't be, this may be as clean as it gets.

One thing that we both agree on is that the progressive jackpots from the second Trebek run improved the show a LOT, and I think did wonders to convince players to roll...after all, if the board consists of a 7 in Column Two and a 2 in Column Three, strategy would dictate you pass the dice (with 20 bad rolls to 16 good (or at least safe) ones...hmm...it's closer than I thought), but if both columns are stuffed and you could win $20K+ on one roll of the dice...yeah, I'd try it. :)
Title: Rare 80's High Rollers Clips
Post by: zachhoran on August 19, 2003, 07:26:56 PM
THe $20K is a nice win, but just how wonderful were some of the prizes on 1978-80 HR, i.e. the $7000 fish bowl.
Title: Rare 80's High Rollers Clips
Post by: clemon79 on August 19, 2003, 09:59:41 PM
[quote name=\'zachhoran\' date=\'Aug 19 2003, 04:26 PM\'] THe $20K is a nice win, but just how wonderful were some of the prizes on 1978-80 HR, i.e. the $7000 fish bowl. [/quote]
 True. But was that in fact an actual fishbowl, or a $7,000 gift certificant to Tiffany, where one might SELECT a fishbowl? (On the other hand, one might ALSO select someone useful and/or attractive. :))

The way I'd do it today would be to have a maximum of five prizes per column, but the first prize is ALWAYS $1,000, and this prize increases by $1,000 each game it goes unwon, or $2,000 if the column has five prizes in it. That throws a little cashola into the equation to encourage someone to chase it.

(When seeding an empty column, you'd seed with two prizes, as well...the $1,000 progressive pot, and a merchandise prize. The money never sits there by itself.)
Title: Rare 80's High Rollers Clips
Post by: Casey Buck on August 19, 2003, 10:42:33 PM
[quote name=\'clemon79\' date=\'Aug 19 2003, 06:59 PM\'] That throws a little cashola into the equation to encourage someone to chase it. [/quote]
 Cashola? Shouldn't that word be \"casharoo\"?

*ducking*