The Game Show Forum

The Game Show Forum => The Big Board => Topic started by: Dbacksfan12 on December 18, 2004, 05:36:21 AM

Title: Staging problems...
Post by: Dbacksfan12 on December 18, 2004, 05:36:21 AM
Some gameshows placed things very poorly amongst their shows. Among them:

Taking a commercial in the last round on "Whammy!"
Doing the contestant intros on "Finders Keepers" in the middle of Round 1
Taking a commercial break during a round on Daytime Wheel.

Anyone else think of such annoyances?
Title: Staging problems...
Post by: Jimmy Owen on December 18, 2004, 05:59:06 AM
Interupting Matt O's mo on J! with a commercial because he was about to happen on the Daily Double.
Title: Staging problems...
Post by: zachhoran on December 18, 2004, 08:07:25 AM
[quote name=\'Dsmith\' date=\'Dec 18 2004, 05:36 AM\']:


Taking a commercial break during a round on Daytime Wheel.

Anyone else think of such annoyances?
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NBC's game shows had six one minute breaks in the 70s on the early days of Wheel, nothing could be done about that(it was later reduced to five during WOF, but the other shows at the time had only four)
Title: Staging problems...
Post by: zachhoran on December 18, 2004, 08:08:53 AM
[quote name=\'Jimmy Owen\' date=\'Dec 18 2004, 05:59 AM\']Interupting Matt O's mo on J! with a commercial because he was about to happen on the Daily Double.
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Taking a commercial in the middle of the first round on J! can often break someone's rhythm. You often hear the contestant call for a category/amount before Alex says it's time to go to break.
Title: Staging problems...
Post by: calliaume on December 18, 2004, 09:29:37 AM
[quote name=\'zachhoran\' date=\'Dec 18 2004, 08:08 AM\']Taking a commercial in the middle of the first round on J! can often break someone's rhythm. You often hear the contestant call for a category/amount before Alex says it's time to go to break.
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Absolutely.  I haven't watched in a while, but generally 15 questions are asked in the first round before a commercial break is called (less if the Daily Double is called during that time), so it's easy for me to know when to call out a category and when to lay back.  But I've no doubt that isn't a consideration when one is up on stage.
Title: Staging problems...
Post by: Robert Hutchinson on December 18, 2004, 02:29:38 PM
Osmond Pyramid--grinding the game to a halt halfway through each round to ask inane questions of the celebrities.
Title: Staging problems...
Post by: sshuffield70 on December 18, 2004, 03:05:48 PM
It's like they couldn't do it for just a minute before the game starts....just like Clark used to do...........oh, wait......this isn't supposed to be like Clark.......neverdamnmind.
Title: Staging problems...
Post by: BrandonFG on December 18, 2004, 03:39:11 PM
I always thought it was awkward when a show took a commercial at the top of the show, following the contestant interviews (I think most of the TNN games and Marshall HSq did this).

One staging method that I DID like was used on most of the H-Q shows of the 70s. Coming in from commercial, the host (in the cases I saw, Wink or Trebek) would say something like "Our contestants will receive blah-blah," and then Kenny Williams would describe the prize, then cut to the show logo..."Gambit/HR will be back after these messages."
Title: Staging problems...
Post by: Unrealtor on December 18, 2004, 04:31:37 PM
The first toss-up on Wheel does nothing for the flow of the show. It's relatively fast paced, gets the game started, then you lose all that momentum by going immediately to the contestant interviews.

I think that the later years of Bergeron H² were the best example of getting a little bit of game in before doing the contestant interviews. The open, a couple questions, then the first break with the interviews immediately after. Overall, I prefer the shows that get straight into the game. J! and TPIR have been doing this for years, but, otherwise, it seems to be a fairly recent trend.
Title: Staging problems...
Post by: WhammyPower on December 18, 2004, 05:14:30 PM
Shall we mention the king of bad edits.....

GSN?
Title: Staging problems...
Post by: clemon79 on December 18, 2004, 08:47:09 PM
[quote name=\'Unrealtor\' date=\'Dec 18 2004, 02:31 PM\']The first toss-up on Wheel does nothing for the flow of the show. It's relatively fast paced, gets the game started, then you lose all that momentum by going immediately to the contestant interviews.
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I'm no Wheel fan, but you know why this is REALLY broken? The opening tossup, aside from the cash award, doesn't mean jack, because they have that SECOND tossup to determine who has control of the first puzzle.

They'd keep that "momentum" of which you speak a little better if they played the FIRST tossup for control, then Pat introduces and does his schtick with the players, and then after that Pat said something like "Okay, Bob (or whoever), you solved the tossup, so you'll start us off on THIS puzzle <ding-ding-DING-ding>...a Thing. Let's go."
Title: Staging problems...
Post by: SRIV94 on December 18, 2004, 09:46:10 PM
[quote name=\'clemon79\' date=\'Dec 18 2004, 07:47 PM\']They'd keep that "momentum" of which you speak a little better if they played the FIRST tossup for control, then Pat introduces and does his schtick with the players, and then after that Pat said something like "Okay, Bob (or whoever), you solved the tossup, so you'll start us off on THIS puzzle <ding-ding-DING-ding>...a Thing. Let's go."
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Wasn't that how they used to do it when the toss-ups were first invoked?

Doug
Title: Staging problems...
Post by: Robert Hutchinson on December 18, 2004, 10:30:35 PM
[quote name=\'SRIV94\' date=\'Dec 18 2004, 09:46 PM\']Wasn't that how they used to do it when the toss-ups were first invoked?
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I'm pretty sure that the current configuration has been the only configuration.
Title: Staging problems...
Post by: Steve Gavazzi on December 18, 2004, 11:27:14 PM
No, the first year they were used, there were only two of them, and they were both worth $1000.  I don't remember whether the first one happened before or after the interviews, though.
Title: Staging problems...
Post by: SRIV94 on December 18, 2004, 11:27:51 PM
[quote name=\'Robert Hutchinson\' date=\'Dec 18 2004, 09:30 PM\'][quote name=\'SRIV94\' date=\'Dec 18 2004, 09:46 PM\']Wasn't that how they used to do it when the toss-ups were first invoked?
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I'm pretty sure that the current configuration has been the only configuration.
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Guess I should've Googled before I asked.  From Chri$ Lambert's page:

Quote
Also that season, "Toss-Up" puzzles were played prior
to rounds 1 and 4. These puzzles were filled in one letter at a time, and any
contestant could buzz in and answer for $1000 and the right to start the
round. In 2001-02, two "toss-ups" were played at the beginning of the show,
with the first worth $1000 and the second worth $2000 plus control of the
first round. The pre-fourth round toss-up was increased to $3000.

So basically, the first toss-up is just throwing away $1000 to somebody (not that I wouldn't take it ;-) ).  Sure, it might be the $1000 that wins somebody the game, but it might also be superfluous.

Doug
Title: Staging problems...
Post by: Craig Karlberg on December 19, 2004, 04:45:40 AM
Not only that, but the interviews are conducted from left to right beginning with the 1st toss-up winner(if no winner, interviews start with the red player based on player positions).  That's why I change the channel after seeing the first toss-up that's practically irrelevant to start with.
Title: Staging problems...
Post by: tvwxman on December 19, 2004, 09:27:43 AM
[quote name=\'SRIV94\' date=\'Dec 18 2004, 11:27 PM\']So basically, the first toss-up is just throwing away $1000 to somebody (not that I wouldn't take it ;-) ).  Sure, it might be the $1000 that wins somebody the game, but it might also be superfluous.

Doug
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I issue, I believe, according to Harry and the producers, was to increase the number of puzzles per show....since you realistically can't spin and win 7-8 traditional puzzles in a half hour, the tossups are an easier way time wise to add some play at home value...

It's much better than the other idea they did for a while there, showing a part of a puzzle before the intro, and having Pat announce the answer at the beginning...
Title: Staging problems...
Post by: Robert Hutchinson on December 19, 2004, 01:19:15 PM
I was in error--my apologies. (I really don't remember that, though.)
Title: Staging problems...
Post by: Steve Gavazzi on December 19, 2004, 06:14:01 PM
[quote name=\'tvwxman\' date=\'Dec 19 2004, 09:27 AM\']I issue, I believe, according to Harry and the producers, was to increase the number of puzzles per show....since you realistically can't spin and win 7-8 traditional puzzles in a half hour, the tossups are an easier way time wise to add some play at home value...
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You know, I'd much rather see more regular gameplay than more puzzles.  I'd like to see the time wasted on the Toss-Ups go toward actually playing a little bit of the fourth puzzle before the Speed-Up Round starts.
Title: Staging problems...
Post by: Don Howard on December 19, 2004, 08:37:55 PM
[quote name=\'tvwxman\' date=\'Dec 19 2004, 09:27 AM\']I issue, I believe, according to Harry and the producers, was to increase the number of puzzles per show....since you realistically can't spin and win 7-8 traditional puzzles in a half hour, the tossups are an easier way time wise to add some play at home value...
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Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.
Title: Staging problems...
Post by: aaron sica on December 19, 2004, 08:42:20 PM
[quote name=\'Don Howard\' date=\'Dec 19 2004, 08:37 PM\']Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.
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What would Vanna's role be, besides eye candy? :)
Title: Staging problems...
Post by: Don Howard on December 19, 2004, 08:43:44 PM
[quote name=\'aaron sica\' date=\'Dec 19 2004, 08:42 PM\'][quote name=\'Don Howard\' date=\'Dec 19 2004, 08:37 PM\']Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.
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What would Vanna's role be, besides eye candy? :)
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You mean....unlike now?
Title: Staging problems...
Post by: aaron sica on December 19, 2004, 08:47:23 PM
[quote name=\'Don Howard\' date=\'Dec 19 2004, 08:43 PM\'][quote name=\'aaron sica\' date=\'Dec 19 2004, 08:42 PM\'][quote name=\'Don Howard\' date=\'Dec 19 2004, 08:37 PM\']Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.
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What would Vanna's role be, besides eye candy? :)
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You mean....unlike now?
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Personally I wouldn't mind if they got rid of her. IMHO, they should have gotten rid of her the moment they trotted out the electronic board.
Title: Staging problems...
Post by: tyshaun1 on December 19, 2004, 09:29:47 PM
[quote name=\'aaron sica\' date=\'Dec 19 2004, 08:47 PM\']Personally I wouldn't mind if they got rid of her. IMHO, they should have gotten rid of her the moment they trotted out the electronic board.
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But, for better or worse, Vanna is as much the star of WOF as Pat is (they don't co-bill 'em for nothing). Besides, who would host the [sarcasm]wonderful[/sarcasm] console game for the PS3?

Tyshaun
Title: Staging problems...
Post by: zachhoran on December 19, 2004, 09:34:00 PM
[quote name=\'tyshaun1\' date=\'Dec 19 2004, 09:29 PM\']
Besides, who would host the [sarcasm]wonderful[/sarcasm] WOF console game for the PS3?


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Rolf Benirschke.
Title: Staging problems...
Post by: aaron sica on December 19, 2004, 09:58:29 PM
[quote name=\'zachhoran\' date=\'Dec 19 2004, 09:34 PM\'][quote name=\'tyshaun1\' date=\'Dec 19 2004, 09:29 PM\']
Besides, who would host the [sarcasm]wonderful[/sarcasm] WOF console game for the PS3?


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Rolf Benirschke.
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If that were to happen, I know who would be FIRST in line.....
Title: Staging problems...
Post by: Steve Gavazzi on December 19, 2004, 11:34:58 PM
...and probably last in line at the same time.
Title: Staging problems...
Post by: dzinkin on December 20, 2004, 07:22:42 AM
[quote name=\'aaron sica\' date=\'Dec 19 2004, 08:47 PM\']Personally I wouldn't mind if they got rid of her. IMHO, they should have gotten rid of her the moment they trotted out the electronic board.
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As I read this, N2Nuno is slitting his wrists.
Title: Staging problems...
Post by: Ian Wallis on December 20, 2004, 10:28:23 AM
Quote
Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.


Yeah...it actually reduced the number of questions per show!
Title: Staging problems...
Post by: tvwxman on December 20, 2004, 10:44:08 AM
[quote name=\'Ian Wallis\' date=\'Dec 20 2004, 10:28 AM\']
Quote
Why don't they just dipense with the wheel altogether and do Toss-Up rounds only? We've seen what switching to all-Quickies format did for Tattletales.


Yeah...it actually reduced the number of questions per show!
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and yet, the pacing picked up!

4 questions, each played 3 times (by each couple)....

what was the outcome for the original version....a lot more time spent on just one couple, whomever was fastest on the buzzer....not as much game time...
Title: Staging problems...
Post by: Ian Wallis on December 20, 2004, 10:49:25 AM
I've always wondered if the "all-quickie" format was originally supposed to be more than four questions.  The quickies seemed to be pretty quick during the "story" format, but when you watch the first all-quickie show, the couples do take a rather long time to answer.  I wonder if they were told to take some time and elaborate, or it just happened that way.

You never know....it appears that Dawson's "Feud" might have originally been meant to straddle...
Title: Staging problems...
Post by: zachhoran on December 20, 2004, 11:00:56 AM
[quote name=\'Ian Wallis\' date=\'Dec 20 2004, 10:49 AM\']I've always wondered if the "all-quickie" format was originally supposed to be more than four questions.  The quickies seemed to be pretty quick during the "story" format, but when you watch the first all-quickie show, the couples do take a rather long time to answer.  I wonder if they were told to take some time and elaborate, or it just happened that way.

You never know....it appears that Dawson's "Feud" might have originally been meant to straddle...
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Maybe it was supposed to be for five questions, but they usually only had time for four. SOmetimes they'd have time for a fifth question in both the 70s nad 80s runs. Dawson's Feud I think WAS originally looking to be a straddled show, as some of the earliest shows have the competing family for the next game being introduced after Fast Money.
Title: Staging problems...
Post by: Winkfan on December 20, 2004, 05:16:15 PM
Some gameshows placed things very poorly amongst their shows. Among them:

Taking a commercial break during a round on Daytime Wheel.

Anyone else think of such annoyances?

Speaking of Wheel, one thing that I wasn't too keen on during that show's heyday on NBC was their often going right to the closing fee plugs after the final commercial played out; thus denying Pat & Vanna (or Chuck & Susan, or even Pat & Susan) the chance to say 'bye bye' til the next installment.

Cordially,
Tammy Warner--the 'Debralee Scott of the Big Board!'
Title: Staging problems...
Post by: uncamark on December 20, 2004, 05:47:24 PM
[quote name=\'Winkfan\' date=\'Dec 20 2004, 05:16 PM\'][quote name=\'Dsmith\' date=\'Dec 18 2004, 03:36 AM\']Some gameshows placed things very poorly amongst their shows. Among them:

Taking a commercial break during a round on Daytime Wheel.

Anyone else think of such annoyances?[/quote]

Speaking of Wheel, one thing that I wasn't too keen on during that show's heyday on NBC was their often going right to the closing fee plugs after the final commercial played out; thus denying Pat & Vanna (or Chuck & Susan, or even Pat & Susan) the chance to say 'bye bye' til the next installment.Tammy

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And every so often during the early syndicated shows.  It wasn't until the switch to the all-cash format that they provided for Pat and Vanna to get a signoff every day.
Title: Staging problems...
Post by: zachhoran on December 20, 2004, 07:06:03 PM
[quote name=\'uncamark\' date=\'Dec 20 2004, 05:47 PM\']
And every so often during the early syndicated shows.  It wasn't until the switch to the all-cash format that they provided for Pat and Vanna to get a signoff every day.
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I don't see every single post-bonus round segment, but it seems to me there's still an occasional show where they don't get a goodbye.
Title: Staging problems...
Post by: J.R. on December 21, 2004, 01:24:53 AM
[quote name=\'zachhoran\' date=\'Dec 19 2004, 09:34 PM\'][quote name=\'tyshaun1\' date=\'Dec 19 2004, 09:29 PM\']
Besides, who would host the [sarcasm]wonderful[/sarcasm] WOF console game for the PS3?


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Rolf Benirschke.
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Yeah, I wonder who that would be! :)

-Joe R.
Title: Staging problems...
Post by: Ian Wallis on December 27, 2004, 01:16:48 PM
Quote
Speaking of Wheel, one thing that I wasn't too keen on during that show's heyday on NBC was their often going right to the closing fee plugs after the final commercial played out; thus denying Pat & Vanna (or Chuck & Susan, or even Pat & Susan) the chance to say 'bye bye' til the next installment.


This was only done when the show was running late - when they had a very long round and a lot of prizes to describe.  One thing I liked about that was there was no applause underneath the announcer until the fee plugs came to an end.