The Game Show Forum

The Game Show Forum => The Big Board => Topic started by: Sodboy13 on January 09, 2008, 01:47:42 PM

Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 09, 2008, 01:47:42 PM
I just bought "Buzz! The Mega Quiz" for PS2, and it appears the USB buzzer cluster is very PC-friendly.  The device is completely plug-and-play, and gets recognized as "Buzz" by the computer.  Now, I'm just looking for some software to go along with said buzzers.  I gave the free buzzer software from buzzers.com a go, and yeah, that's crap.  Next to no customizable options, and an incredibly grating buzzer noise.  I realize that if I want to get something good, I'll likely have to lay out some money, but I'd actually like to know it's good before I buy it.  Can any of you point me in the right direction?  If it helps, what I'm really looking for is something which would make a good setup for "Sale of the Century," but the more adaptable the program is, the better.

Oh, and a Super Mega Double Bonus if anyone knows how to make the big red buttons light up when pressed, like they do when plugged into in the PS2 game.  (That was a pleasant surprise.)
Title: Buzzer Lock-Out Software
Post by: jmangin on January 09, 2008, 02:27:47 PM
When you push the buttons, do they register a character input?  To check, plug the USB in and open MS Word, then hit each of the buttons one at a time.  Check if any characters are typed when you hit each of the buttons.

If they do register a character, I might be able to help you out with some custom software.
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 09, 2008, 02:31:46 PM
I should be able to accomplish that with a program I already have called Joy2Key, which translates joystick buttons into character inputs.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 09, 2008, 02:55:48 PM
[quote name=\'Sodboy13\' post=\'174313\' date=\'Jan 9 2008, 11:31 AM\']
I should be able to accomplish that with a program I already have called Joy2Key, which translates joystick buttons into character inputs.
[/quote]
Yeah, I was just gonna suggest that. Jacob, the Buzz lockouts show up as standard USB gamepad buttons...I haven't had a chance to play with them to find out exactly how they map, but Joy2Key can remap those to the keypress of your choice, if you (like me :)) don't know how to address the gamepads directly. :)

Making the buttons light up is going to be a REALLY tough nut to crack...you'd have to figure out what call that Buzz was making to the controller that triggered the light, and I don't have the first inkling how you would go about that without the source code to the game. And I'm guessing that the Buzz folks aren't going to be sharing that anytime soon. :)

(I would have been ALL OVER the Buzz controller if the wiring wasn't so flimsy and the buttons didn't feel so cheap.)
Title: Buzzer Lock-Out Software
Post by: parliboy on January 09, 2008, 04:31:41 PM
[quote name=\'clemon79\' post=\'174315\' date=\'Jan 9 2008, 01:55 PM\'] Making the buttons light up is going to be a REALLY tough nut to crack...you'd have to figure out what call that Buzz was making to the controller that triggered the light, and I don't have the first inkling how you would go about that without the source code to the game. And I'm guessing that the Buzz folks aren't going to be sharing that anytime soon. :)[/quote]

Well, given that the only real input that ever got sent back to PS2 controllers was force feedback, I suspect it's a hack of that.

So the question is, "How do you toggle force feedback in a PS2 controller when it's plugged into a PC?"
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 09, 2008, 06:03:14 PM
[quote name=\'parliboy\' post=\'174334\' date=\'Jan 9 2008, 01:31 PM\']
Well, given that the only real input that ever got sent back to PS2 controllers was force feedback, I suspect it's a hack of that.
[/quote]
But remember, this isn't a PS2 controller, this is a USB device. (Which is why you can plug it into a PC in the first place...this is going directly in and is being enumerated by the OS, this isn't going through a PS2-to-USB dongle.)
Title: Buzzer Lock-Out Software
Post by: jmangin on January 09, 2008, 06:10:35 PM
Let me see what I can do in Flash and I'll try to post something here in a few days.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 09, 2008, 06:15:21 PM
[quote name=\'jmangin\' post=\'174345\' date=\'Jan 9 2008, 03:10 PM\']
Let me see what I can do in Flash and I'll try to post something here in a few days.
[/quote]
In Flash you can address the gamepads directly, too, can't you? Pretty sure you can.
Title: Buzzer Lock-Out Software
Post by: pacdude on January 10, 2008, 01:05:21 AM
Oh, if only. It'd make life easier for me.

From what I know, Flash only recognizes mouse, keyboard, microphone and webcam input and can do anything with that.

You'll definitely need the previously mentioned Joy2Key for any kind of Flash to joypad input.
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 11, 2008, 12:27:12 AM
Fidgeted a bit tonight, and here's how the controllers map for Joy2Key.

Controller 1 maps as buttons 1-5, starting at 1 for the big red button and then going 5-4-3-2 on down the line.

Controller 2: 6-10-9-8-7.
Controller 3: 11-15-14-13-12.
Controller 4: 16-20-19-18-17.

Simple as that, and completely compatible.

And jmangin, if you are actually building something from scratch in Flash, first off, a hundred thousand thanks - I certainly didn't expect anyone to go that far with this.  Secondly, PM me at your leisure - there are a couple of specific things I'd like included in the program if you're cooking it up.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 11, 2008, 12:28:49 AM
So it's one single 20-button gamepad? Kooky. :)
Title: Buzzer Lock-Out Software
Post by: jmangin on January 11, 2008, 08:58:27 AM
I tried sending you a private message but it said I'm not allowed to use that feature (?).  I can program in Flash yet I can't send a simple site message, haha.

You can find me on AIM--my screen name is in my profile.

I'll try to post a picture later today when I get home.  Here's what I've got so far:

Keys q, w, and e will be buzz-in keys for the players going left-to-right from the host's perspective.

+/- will change the buzzing player's score by 5 either way.

Other keys will amend the score by +-1 for adjustments after instant bargains/fame games.

I'll put in the necessary sounds (IB bells, FG doorbell, Sale Surprise, etc.) and add in a speed round clock too.
Title: Buzzer Lock-Out Software
Post by: chris319 on January 11, 2008, 04:00:01 PM
Try sending him an email at the valid email address you provided us when you joined.
Title: Buzzer Lock-Out Software
Post by: dzinkin on January 11, 2008, 06:41:09 PM
[quote name=\'jmangin\' post=\'174507\' date=\'Jan 11 2008, 08:58 AM\']
I tried sending you a private message but it said I'm not allowed to use that feature (?).
[/quote]
To save bandwidth, only mods have PM enabled (and we have it only because "reported" posts come to us as PMs).
Title: Buzzer Lock-Out Software
Post by: jmangin on January 14, 2008, 12:46:45 AM
$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 14, 2008, 01:17:17 AM
The words "friggin' masterful" come to mind. :)

How did you get such a clean version of the buzzer sound? (And would you be willing to share it?)
Title: Buzzer Lock-Out Software
Post by: Steve McClellan on January 14, 2008, 02:08:10 AM
Ooh. Nifty.

I think it's great as it stands now, but if you want feedback, you might consider putting the player's buzzer keys farther apart, and/or adding a way to start a new game without reopening the program (if there's a way to do it, I'm not seeing it). But those are minor. Like I said, nifty.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 14, 2008, 02:11:51 AM
[quote name=\'Steve McClellan\' post=\'174783\' date=\'Jan 13 2008, 11:08 PM\']
I think it's great as it stands now, but if you want feedback, you might consider putting the player's buzzer keys farther apart,[/quote]
I see your point, but I like it how it is now, because it's easy to remember for the "host". The point of the app was for the buzzers themselves to be controlled from a source other than three people crowded around a keyboard.
Title: Buzzer Lock-Out Software
Post by: comicus on January 14, 2008, 03:58:14 AM
[quote name=\'jmangin\' post=\'174778\' date=\'Jan 14 2008, 12:46 AM\']
$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.
[/quote]
Having tried it once, I can heartily attest that it's better than watching Temptation.
Title: Buzzer Lock-Out Software
Post by: jmangin on January 14, 2008, 07:02:39 AM
[quote name=\'clemon79\' post=\'174779\' date=\'Jan 14 2008, 01:17 AM\']
How did you get such a clean version of the buzzer sound? (And would you be willing to share it?)
[/quote]
I ripped it from an episode I have and cleaned it up, then added a little bit of an echo.

Glad you like it!
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 14, 2008, 09:20:30 AM
Ho.  Ly.  Crap.

Other than that, words fail me.  Thank you so much!
Title: Buzzer Lock-Out Software
Post by: JayDLewis on January 14, 2008, 10:05:08 AM
As someone who also made a $otC control...this is pretty damn sweet.

Also, as someone whose website has provided sound effects for dozens of these home-grown games, thank you for actually giving credit.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 14, 2008, 01:39:20 PM
[quote name=\'jmangin\' post=\'174794\' date=\'Jan 14 2008, 04:02 AM\']
I ripped it from an episode I have and cleaned it up, then added a little bit of an echo.
[/quote]
Wow. What did you do to clean it up? It was a masterful job, whatever it was...I could have sworn it was either a fantastic reproduction or in-the-clear.
Title: Buzzer Lock-Out Software
Post by: jmangin on January 14, 2008, 02:17:14 PM
I'm contemplating adding other features such as Instant Bargains/Cash and a Fame Game board.

For the Instant Bargains, what were the prize values and sale price ranges?  From what I can remember, the first IB was worth anywhere between $400 and $900 and cost $5-$7 to purchase.

Also, when controlling the IB segment, would you rather have a "shop clock" or words flashing that say "Going once...Going twice...", or none at all and just press a key if the contestant passes?

How frequent were Sale Surprises?
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 14, 2008, 02:24:31 PM
[quote name=\'jmangin\' post=\'174830\' date=\'Jan 14 2008, 11:17 AM\']
Also, when controlling the IB segment, would you rather have a "shop clock" or words flashing that say "Going once...Going twice...", or none at all and just press a key if the contestant passes?
[/quote]
Not sure that you need to *do* anything for the IB...you already have the effect to ring the bell, the player buzzes or not, and you can adjust the score accordingly. What's to do? I don't think flashing the price of the IB on-screen is necessary at all.
Title: Buzzer Lock-Out Software
Post by: jmangin on January 14, 2008, 03:11:02 PM
Well I was thinking of adding in a library of prizes that the game could use.  I thought a radio button to use the internal prizes or opt out and just have the sound effects would be neat too.

I also thought about adding in a "standard format" radio button that would automatically set the right number of questions and ring effects at the proper interval.

From Wikipedia...
Quote
A cycle of the question segments and the special games occurred three times on each show, depending on the time used. The format of each program (after 1984) was as follows:

    * The first cycle consisted of five $5 questions then an Instant Bargain, followed by three more $5 questions and the first Fame Game (with a $10 Money Card available).
    * The second segment consisted of three $5 questions, the second Instant Bargain and five more $5 questions before going to a commercial break (with host Perry reading a fact or a statistic about the last question before going to the break).
    * In segment three, the Fame Game was played (with a $15 Money Card added), followed by three more $5 questions and an instant bargain (later Instant Cash).
    * The final segment of the game consisted of three more $5 questions, the last Fame Game (with a $25 Money Card added), followed by a 60-second speed round to determine the winner.

Think that would be a good feature (able to be turned on or off), or am I just creating too much work for myself?
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 14, 2008, 03:29:36 PM
[quote name=\'jmangin\' post=\'174841\' date=\'Jan 14 2008, 12:11 PM\']
Well I was thinking of adding in a library of prizes that the game could use.  I thought a radio button to use the internal prizes or opt out and just have the sound effects would be neat too.
[/quote]
As long as it can be switched off, so it can just be used as a game control, go nuts. Options never suck. :) I just think it gets in the way as a forced option. JMODO. :)
Quote
Think that would be a good feature (able to be turned on or off), or am I just creating too much work for myself?
Here's the thing: around here, someone is ALWAYS going to think that something like that is a good feature. It might get you an extra couple thousand thumbs up from someone like GSNFAN3000, but I think you're making way too much work for yourself.
Title: Buzzer Lock-Out Software
Post by: vtown7 on January 14, 2008, 11:09:11 PM
Thanks for the neat software jmangin!  After playing around with it (it took me awhile to realize that I had to keep joy2key open) I got it to work!  It's great!

Cheers

Ryan :)
Title: Buzzer Lock-Out Software
Post by: TLEberle on January 15, 2008, 02:36:08 AM
You'll be receiving a fairly sizeable dental bill from me shortly, what with my jaw hitting the floor and all...

[quote name=\'jmangin\' post=\'174841\' date=\'Jan 14 2008, 12:11 PM\']Think that would be a good feature (able to be turned on or off), or am I just creating too much work for myself?[/quote]This is just the opinion of one guy, and I'm not going to pee in the well water, but I'm a big fan of customizability. If you start with a fairly plain vanilla set-up, the user can decide what rules he wants to use. (Perhaps some of us would rather the third bargain to be another prize, as opposed to Instant Cash) That way, you can brush aside any complaints with: "Well, yes, it's true I didn't include a Fame Game board. 1) you paid exactly nothing for it and 2) how hard would it be to print up a stack of cards to use instead?" (And yes, even if you charge nothing, you'll still get complaints from dummkopfs who complain that you didn't get the kerning or shading just so. Screw 'em. Why cause yourself a headache for someone who'll complain no matter what.

/This whole thing makes me want to pick up where I left off with my Temptation quiz book.
//The relatives got a taste of the Quizzard last year, and they're hooked.
///It's a gateway drug, you see.
////Though not a high quality one.
Title: Buzzer Lock-Out Software
Post by: MyronMMeyer on January 15, 2008, 07:34:11 PM
Very, very nice.

So, does it work with Windows XP and the "Buzz! The Mega Quiz" for PS2 controllers and Joy2Key? Because I can be on eBay in about 3 seconds if it does.

-Myron
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 15, 2008, 08:02:38 PM
[quote name=\'MyronMMeyer\' post=\'175045\' date=\'Jan 15 2008, 04:34 PM\']
So, does it work with Windows XP and the "Buzz! The Mega Quiz" for PS2 controllers and Joy2Key? Because I can be on eBay in about 3 seconds if it does.
[/quote]
Yes. That's the entire point of this project. Commence Ebaying. :)
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 15, 2008, 11:37:35 PM
[quote name=\'MyronMMeyer\' post=\'175045\' date=\'Jan 15 2008, 06:34 PM\']
Very, very nice.

So, does it work with Windows XP and the "Buzz! The Mega Quiz" for PS2 controllers and Joy2Key? Because I can be on eBay in about 3 seconds if it does.

-Myron
[/quote]

Oh, it works.  It works magnificently.

Between this, the Weakest Link game control, and the PokerFace and 1 vs. 100 presentations I'm cobbling together in Powerpoint... er, OpenOffice Impress, it's shaping up to be quite the quiz show night at my place in a couple months' time.

[quote name=\'TLEberle\' post=\'174943\' date=\'Jan 15 2008, 01:36 AM\']
//The relatives got a taste of the Quizzard last year, and they're hooked.
///It's a gateway drug, you see
[/quote]

Does this mean my aunt and uncle were enablers when they gave me $OTC for Christmas in '87?
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 16, 2008, 02:33:03 PM
Those of you interested in picking up Buzz! for its buzzers may want to hold off a little while.  According to ign.com (http://\"http://ps3.ign.com/articles/819/819277p4.html\"), Buzz! is coming out for PS3, and this time the USB buzzers will be wireless - and completely backward-compatible.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 16, 2008, 02:51:38 PM
[quote name=\'Sodboy13\' post=\'175115\' date=\'Jan 16 2008, 11:33 AM\']
Those of you interested in picking up Buzz! for its buzzers may want to hold off a little while.  According to ign.com (http://\"http://ps3.ign.com/articles/819/819277p4.html\"), Buzz! is coming out for PS3, and this time the USB buzzers will be wireless - and completely backward-compatible.
[/quote]
Of course, if you don't have a PS3, (and <cheap plug> why would you ;) (http://\"http://xbox.com\") </cheap plug>) the software is then worthless.

But wireless pads would make a big difference, although I still wasn't impressed by the flimsy nature of the buttons on the Buzz controller.
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 16, 2008, 03:01:30 PM
For sake of comparison, did you ever give those XBox 360 "Scene It?" controllers a try?

(And since the PS2 controls are starting to show up stand-alone on eBay, I'd imagine the wireless ones would, too.)
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 16, 2008, 03:44:02 PM
[quote name=\'Sodboy13\' post=\'175120\' date=\'Jan 16 2008, 12:01 PM\']
For sake of comparison, did you ever give those XBox 360 "Scene It?" controllers a try?
[/quote]Should work fine. They enumerate as an Xbox controller, and I just tried the Xbox controller I have sitting here (because I wasn't sure if an Xbox controller behaved as a regular gamepad) and Joy2Key worked like a champ. I know you can't address them directly in VB, though.
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on January 16, 2008, 04:15:46 PM
Ah. I was just wondering as far as quality and durablity is concerned, in comparison to the Buzz! controllers.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 16, 2008, 05:15:53 PM
[quote name=\'Sodboy13\' post=\'175136\' date=\'Jan 16 2008, 01:15 PM\']
Ah. I was just wondering as far as quality and durablity is concerned, in comparison to the Buzz! controllers.
[/quote]
Oh, in terms of that, they are FAR better made. I mean, by a LOT. The Big Button Pads feel nice and solid, and the infrared works way way better than I ever thought it would. Really, the lone disadvantage is the inability to address directly when developing for them, and even then I think I was told that you can do it with the proper API's in C++ (or maybe C#), but that addressing doesn't exist in VB, which is what I develop in (when I'm developing.)
Title: Buzzer Lock-Out Software
Post by: jmangin on January 16, 2008, 05:23:53 PM
I use the handheld USB controllers from buzzers.com.  They work great and if you email the manufacturer they will tell you how to switch each handheld output to a specific character using the binary switches inside.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 16, 2008, 05:49:22 PM
[quote name=\'jmangin\' post=\'175161\' date=\'Jan 16 2008, 02:23 PM\']
I use the handheld USB controllers from buzzers.com.  They work great and if you email the manufacturer they will tell you how to switch each handheld output to a specific character using the binary switches inside.
[/quote]
Those are _insanely_ expensive, though, considering you can get Scene It! for $60 (or Buzz! for less) and get four controllers with more than one single button. They appear to be very very well made, though. But still, I don't think most people want to drop $150 (minimum) on three controllers, when they can get 4 for $60 max.
Title: Buzzer Lock-Out Software
Post by: Speedy G on January 19, 2008, 09:18:35 PM
I've experimented a bit with Wii Remotes talking to a PC with a Bluetooth dongle, and have a setup that seems to work fine, plus I can tinker with it as I please.

Obviously, if you don't own a Wii or only a couple of Wiimotes, it's just as expensive as buying buzzers off the shelf.  But if you already happen to own a set of Wiimotes, it's cheap to do.  Just have to buy a Bluetooth adapter for your computer if it's not already Bluetooth enabled (the one I bought from Kensington cost $30).

I've used the Wii Linux wiki (http://\"http://www.wiili.org/index.php/Main_Page\") as my main source of information in figuring out how do to this.  It's not too difficult, but it's by no means plug-n-play either.  It can be a PITA to sync up the Wiimotes with the PC, but the software I'm using (GlovePIE) is as easy as opening up a script file and clicking Run.  Assuming of course that you have a script file that does what you want it to, or are capable of coming up with one.
Title: Buzzer Lock-Out Software
Post by: clemon79 on January 19, 2008, 09:48:55 PM
[quote name=\'Speedy G\' post=\'175560\' date=\'Jan 19 2008, 06:18 PM\']
But if you already happen to own a set of Wiimotes, it's cheap to do.  Just have to buy a Bluetooth adapter for your computer if it's not already Bluetooth enabled (the one I bought from Kensington cost $30).
[/quote]
I regularly see them online for $15 or less, as well.
Title: Buzzer Lock-Out Software
Post by: kbnky on April 05, 2008, 03:20:43 PM
[quote name=\'jmangin\' post=\'174778\' date=\'Jan 14 2008, 01:46 AM\']
$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.
[/quote]

Can you please repost the software you created? It seems to have expired.

I would love to see what you have done.

Thanks.
Title: Buzzer Lock-Out Software
Post by: uncleplinko on May 29, 2008, 02:03:53 PM
OK...Shoot me for bumping the topic, but I need more info.

[quote name=\'clemon79\' post=\'175158\' date=\'Jan 16 2008, 06:15 PM\']
Oh, in terms of that, they are FAR better made. I mean, by a LOT. The Big Button Pads feel nice and solid, and the infrared works way way better than I ever thought it would. Really, the lone disadvantage is the inability to address directly when developing for them, and even then I think I was told that you can do it with the proper API's in C++ (or maybe C#), but that addressing doesn't exist in VB, which is what I develop in (when I'm developing.)
[/quote]

So, I just got the Scene It? Big Button pads, and they feel great.  Problem is...my Vista PC doesn't recognize the infrared receiver.  Any thoughts from anyone?
Title: Buzzer Lock-Out Software
Post by: clemon79 on May 29, 2008, 02:11:44 PM
So if you plug the infrared receiver into your PC, it doesn't show up as a standard game controller? It comes at you looking for a driver? That's odd...that's not what I was told.
Title: Buzzer Lock-Out Software
Post by: uncleplinko on May 29, 2008, 02:29:20 PM
[quote name=\'clemon79\' post=\'186998\' date=\'May 29 2008, 02:11 PM\']
So if you plug the infrared receiver into your PC, it doesn't show up as a standard game controller? It comes at you looking for a driver? That's odd...that's not what I was told.
[/quote]

I get a "Found New Hardware" window that reads...

"Windows needs to install driver software for your Unknown Device"

It gives me the option to locate and install the software (recommended) or ask again later.  Trick is, I tried the locate and install, and it couldn't find anything.

It's rather pissing.
Title: Buzzer Lock-Out Software
Post by: clemon79 on May 29, 2008, 03:05:09 PM
[quote name=\'uncleplinko\' post=\'187001\' date=\'May 29 2008, 11:29 AM\']
I get a "Found New Hardware" window that reads...

"Windows needs to install driver software for your Unknown Device"

It gives me the option to locate and install the software (recommended) or ask again later.  Trick is, I tried the locate and install, and it couldn't find anything.

It's rather pissing.
[/quote]
Yeah, it's asking for a driver. Hmph. That's not what I was told the behavior would be, I was told that it would show up as an Xbox controller, which should have the driver already in Vista.

So pissing for you because it's not working, and pissing for me because I might be passing along bad information.

Maybe try:

http://www.microsoft.com/hardware/gaming/D...Windows%20Vista (http://\"http://www.microsoft.com/hardware/gaming/DownloadResult.aspx?prod=pk_xbox_cont&os=WVista_32&lang=en&driverVersion=Xbox%20360%20Accessories%20Software%201.1%2064-bit%20for%20Windows%20Vista\")

That's the Xbox controller software for Vista. I'm not sure if it adds / upgrades the driver, but what do you have to lose?
Title: Buzzer Lock-Out Software
Post by: uncleplinko on May 29, 2008, 03:18:19 PM
Super big bombad news...

The software installed just fine...I should be able to use any standard XBox 360 Wireless controller...but not the Big Buttons.

Ouch.
Title: Buzzer Lock-Out Software
Post by: uncleplinko on May 29, 2008, 03:28:43 PM
OK.  I just sent a message to XBox Support asking if there is a specific driver for the Big Buttons to the PC.  Don't have a response yet, but as soon as I get one, I will post it here for all to enjoy!
Title: Buzzer Lock-Out Software
Post by: clemon79 on May 29, 2008, 03:57:04 PM
[quote name=\'uncleplinko\' post=\'187006\' date=\'May 29 2008, 12:28 PM\']
OK.  I just sent a message to XBox Support asking if there is a specific driver for the Big Buttons to the PC.  Don't have a response yet, but as soon as I get one, I will post it here for all to enjoy!
[/quote]
They will almost certainly tell you that the Big Button Pad is not supported on the PC, because it isn't, any more than the Buzz controller is supported on the PC. (Which is still odd, as this would make it the first such accessory to not have PC support: the controllers, the wireless headset, and the steering wheel are all supported.) There is, unfortunately, a world of difference between "it works" and "it's supported."

So, yeah, nothing to lose, but I wouldn't get my hopes up. And I'm still baffled.

Granted, they might ship you a coffin for a dead Xbox out of reflex...
Title: Buzzer Lock-Out Software
Post by: uncleplinko on May 29, 2008, 04:08:12 PM
[quote name=\'clemon79\' post=\'187008\' date=\'May 29 2008, 03:57 PM\']
Granted, they might ship you a coffin for a dead Xbox out of reflex...
[/quote]

Here's the funny bit...I don't even own an XBox 360!

I'm hoping they will send me some kind of message that says it will work with PC if I do X-Y-Z.  It's either that, or bust my BUZZ! set under the hands of some over-zealous "Press Your Lucker."
Title: Buzzer Lock-Out Software
Post by: clemon79 on May 29, 2008, 04:23:57 PM
[quote name=\'uncleplinko\' post=\'187009\' date=\'May 29 2008, 01:08 PM\']
I'm hoping they will send me some kind of message that says it will work with PC if I do X-Y-Z.  It's either that, or bust my BUZZ! set under the hands of some over-zealous "Press Your Lucker."
[/quote]
Well, you can hope, but I think the more likely outcome is that they eventually produce a Xbox controller driver that does provide that support, or that you find someone who cobbled together a hacked driver on teh Intarwebs. And unfortunately neither are very likely. (You could get lucky if they decide to do a Games For Windows port of Scene It!, but I wouldn't hold my breath on that either.)
Title: Buzzer Lock-Out Software
Post by: parliboy on October 19, 2008, 12:49:32 AM
Wanted to bump this thread to say that I bought the PS3 version of Buzz, and it isn't doing squat.  Windows sees a device, but no button presses are registered.  Will see if there's a way to fix that, but I'm really getting annoyed with the idea that people don't actually want me to give them money.
Title: Buzzer Lock-Out Software
Post by: Hastin on October 20, 2008, 02:54:23 PM
[quote name=\'parliboy\' post=\'200029\' date=\'Oct 18 2008, 09:49 PM\']
Will see if there's a way to fix that, but I'm really getting annoyed with the idea that people don't actually want me to give them money.
[/quote]

There's not (the PS3 uses it's own method for communicating with USB devices). However, the goal of the PS3 game is to be a PS3 game. So if the controllers don't work on anything but the PS3, you're still getting what's advertised on the box.
Title: Buzzer Lock-Out Software
Post by: parliboy on October 20, 2008, 08:57:46 PM
[quote name=\'Hastin\' post=\'200097\' date=\'Oct 20 2008, 01:54 PM\'] [quote name=\'parliboy\' post=\'200029\' date=\'Oct 18 2008, 09:49 PM\']
Will see if there's a way to fix that, but I'm really getting annoyed with the idea that people don't actually want me to give them money.
[/quote]

There's not (the PS3 uses it's own method for communicating with USB devices). However, the goal of the PS3 game is to be a PS3 game. So if the controllers don't work on anything but the PS3, you're still getting what's advertised on the box.
 [/quote]

Oh, no doubt.  And while I'm not happy, there's no "blame" per se -- they delivered what they said.  Still:

Since the wireless controllers work on the PS2 as well (at least, everyone says it does), then it's not strictly a PS3 issue.

What's more, the difference, to Sony, is that if they'd done this thing right, I would have bought a half dozen sets and started writing my own CPS wizbangs.  Instead, I've got one set, and that'll be for personal use.  I'm not the only teacher who had this thought in mind.  So a big "shoot self in foot" to the engineers for this one.
Title: Buzzer Lock-Out Software
Post by: clemon79 on October 20, 2008, 10:39:34 PM
[quote name=\'parliboy\' post=\'200110\' date=\'Oct 20 2008, 05:57 PM\']
(at least, everyone says it does)[/quote]
Who's "everyone" Does Sony officially support it? I would bet not.
Quote
What's more, the difference, to Sony, is that if they'd done this thing right, I would have bought a half dozen sets and started writing my own CPS wizbangs.
Much as I hate to say it, I would have to wager that that particular revenue stream isn't lucrative enough to merit the extra expense Sony would have to go to to make them PC-friendly.
Title: Buzzer Lock-Out Software
Post by: parliboy on October 21, 2008, 09:26:48 AM
[quote name=\'clemon79\' post=\'200117\' date=\'Oct 20 2008, 09:39 PM\']Who's "everyone" Does Sony officially support it? I would bet not.[/quote]
The wireless buzzers on PS2?  I would bet so. (http://\"http://ae.playstation.com/ps2/hardware/accessories/detail/item115207/Wireless-Buzz%21%E2%84%A2-Buzzers/\")

Quote
Much as I hate to say it, I would have to wager that that particular revenue stream isn't lucrative enough to merit the extra expense Sony would have to go to to make them PC-friendly.
But here's the thing: the wired buzzers were already PC-friendly.  For the wired AND the wireless to work with PS2, but only the wired to work with PC, implies that something was actually changed to make things less compatible in this iteration.  In other words, it seems like they took extra expense to make them LESS PC-friendly.

Is this their right?  Absolutely.  Their property to do with as they wish.  But to quote one of the times Bob Barker got it right... That's just dumb.
Title: Buzzer Lock-Out Software
Post by: clemon79 on October 21, 2008, 11:55:07 AM
[quote name=\'parliboy\' post=\'200134\' date=\'Oct 21 2008, 06:26 AM\']
The wireless buzzers on PS2?  I would bet so. (http://\"http://ae.playstation.com/ps2/hardware/accessories/detail/item115207/Wireless-Buzz%21%E2%84%A2-Buzzers/\")[/quote]
Huh. I'll be damned. Score one for them.
Quote
For the wired AND the wireless to work with PS2, but only the wired to work with PC, implies that something was actually changed to make things less compatible in this iteration.  In other words, it seems like they took extra expense to make them LESS PC-friendly.

Is this their right?  Absolutely.  Their property to do with as they wish.  But to quote one of the times Bob Barker got it right... That's just dumb.
Fair point, and now that I know that the wireless ones are backward-compatible, one I agree with.
Title: Buzzer Lock-Out Software
Post by: dazztardly on October 22, 2008, 08:42:46 AM
Well I'm just glad I was able to take advantage of the PS/2 Buzz controllers, while I could. I know a number of Target stores have been making these down to under $20, and I picked up a couple sets for future projects.

They were fun to hack into, for more heavy duty use. But the conversion was a pain in the ass.

http://www.youtube.com/watch?v=coJvELx4oqE (http://\"http://www.youtube.com/watch?v=coJvELx4oqE\")

I built four of these sets within the past year. The stench of solder, aerosol paint, and superglue stank up the house for days after each set was built. But every person that received a set of the buzzers[despite unexpected delays], were satisfied. It was cool to offer this contribution to the loop. Not only of offering the authentic buttons you've seen on television...but also quality worksmanship that's been my trademark over the years.

-Dan Berger
Title: Buzzer Lock-Out Software
Post by: a1creative on November 23, 2009, 01:20:12 PM
[quote name=\'jmangin\' post=\'174778\' date=\'Jan 14 2008, 05:46 AM\']$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.[/quote]

This link has expired. Can someone please re-post this file. It sounds like exactly what I've been looking for for ages.

Thanks.
Title: Buzzer Lock-Out Software
Post by: MyronMMeyer on November 26, 2009, 10:57:22 AM
[quote name=\'clemon79\' post=\'175052\' date=\'Jan 15 2008, 07:02 PM\'][quote name=\'MyronMMeyer\' post=\'175045\' date=\'Jan 15 2008, 04:34 PM\']
So, does it work with Windows XP and the "Buzz! The Mega Quiz" for PS2 controllers and Joy2Key? Because I can be on eBay in about 3 seconds if it does.[/quote]
Yes. That's the entire point of this project. Commence Ebaying. :)
[/quote]

And 2 years later, I am reminded to finally bid on a set of these. Where does the time go?

-M
Title: Buzzer Lock-Out Software
Post by: uncleplinko on November 26, 2009, 11:06:18 AM
[quote name=\'MyronMMeyer\' post=\'175045\' date=\'Jan 15 2008, 04:34 PM\']So, does it work with Windows XP and the "Buzz! The Mega Quiz" for PS2 controllers and Joy2Key? Because I can be on eBay in about 3 seconds if it does.[/quote]

Not only XP, but they (PS2 Buzz! and J2K) also work like a dream with any Vista system.  I have yet to try my set on 7.
Title: Buzzer Lock-Out Software
Post by: clemon79 on November 26, 2009, 01:18:21 PM
[quote name=\'uncleplinko\' post=\'231291\' date=\'Nov 26 2009, 08:06 AM\']Not only XP, but they (PS2 Buzz! and J2K) also work like a dream with any Vista system.  I have yet to try my set on 7.[/quote]
If they work under Vista, I can think of not one reason they wouldn't detect under Win7, since all it is is the entry in the .INI for the generic gamepad driver. (Unless they detect as a keyboard; I don't know. Same thing, though, it's just a line of text in a file.)
Title: Buzzer Lock-Out Software
Post by: HiReception on April 15, 2010, 07:58:36 AM
[quote name=\'a1creative\' post=\'231095\' date=\'Nov 24 2009, 04:20 AM\'][quote name=\'jmangin\' post=\'174778\' date=\'Jan 14 2008, 05:46 AM\']$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.[/quote]

This link has expired. Can someone please re-post this file. It sounds like exactly what I've been looking for for ages.

Thanks.
[/quote]

Seconded. If there is a rule against bumping, I apologise, but I see no other way to lobby for this file to be re-uploaded. Thank you.
Title: Buzzer Lock-Out Software
Post by: Joe Mello on October 11, 2010, 04:11:03 PM
Bumping this again because I've stumbled upon PS2 Buzz for $30 at the local KMart.  Haven't bought it yet (would be hard to explain to the soon-to-be-visiting 'rents why I have a PS2 game with no PS2), but while I wait, I may as well ask if there was any progress made on the Scene It? controllers or any other USB buzzer devices.

Step 2 would be writing a lockout system, but that can't be that hard, right?
Title: Buzzer Lock-Out Software
Post by: Hastin on October 11, 2010, 04:20:32 PM
The new Buzz! wireless controllers do work for PC as well, you just need to send a command over the HID interface to get them to work: http://blog.qnotemedia.com/?p=275 (http://\"http://blog.qnotemedia.com/?p=275\")
Title: Buzzer Lock-Out Software
Post by: parliboy on October 11, 2010, 05:59:51 PM
[quote name=\'Hastin\' post=\'249028\' date=\'Oct 11 2010, 03:20 PM\']The new Buzz! wireless controllers do work for PC as well, you just need to send a command over the HID interface to get them to work: http://blog.qnotemedia.com/?p=275 (http://\"http://blog.qnotemedia.com/?p=275\")[/quote]
This is... infinitely useful, speaking as someone who couldn't get their wireless buzzers to work earlier.  My sincere thanks.
Title: Buzzer Lock-Out Software
Post by: davewalls on October 11, 2010, 09:08:25 PM
Having tested this for an office party about 2 weeks ago, this works to perfection.
Title: Buzzer Lock-Out Software
Post by: parliboy on October 11, 2010, 10:51:55 PM
[quote name=\'davewalls\' post=\'249042\' date=\'Oct 11 2010, 08:08 PM\']Having tested this for an office party about 2 weeks ago, this works to perfection.[/quote]
In that case, do you have a guess as to how many controller sets can attach to one computer?
Title: Buzzer Lock-Out Software
Post by: Hastin on October 12, 2010, 02:10:28 AM
I had a total of 24 buzzers connected for a WWTBAM party at my office a few weeks ago. They are a bitch to program with Joy2Key, but once you get it - easy as pie. Windows supports a maximum of 126 devices, so that's a possible 504 buzzers.
Title: Buzzer Lock-Out Software
Post by: parliboy on October 12, 2010, 09:23:03 AM
[quote name=\'Hastin\' post=\'249050\' date=\'Oct 12 2010, 01:10 AM\']I had a total of 24 buzzers connected for a WWTBAM party at my office a few weeks ago. They are a bitch to program with Joy2Key, but once you get it - easy as pie. Windows supports a maximum of 126 devices, so that's a possible 504 buzzers.[/quote]
Excellent. (http://\"http://images.sodahead.com/polls/000266910/polls_BurnsExcellentSticker_3422_72046_answer_1_xlarge.jpeg\")
Title: Buzzer Lock-Out Software
Post by: Sodboy13 on October 12, 2010, 09:28:34 AM
[quote name=\'Hastin\' post=\'249050\' date=\'Oct 12 2010, 01:10 AM\']I had a total of 24 buzzers connected for a WWTBAM party at my office a few weeks ago. They are a bitch to program with Joy2Key, but once you get it - easy as pie. Windows supports a maximum of 126 devices, so that's a possible 504 buzzers.[/quote]
Now the only question is "How do I construct a 1 vs 100 set in by backyard so that it's easy to strike and store in the garage?"

/seriously, this is very cool
Title: Buzzer Lock-Out Software
Post by: mxc0427 on October 12, 2010, 11:59:12 AM
[quote name=\'Sodboy13\' post=\'249056\' date=\'Oct 12 2010, 09:28 AM\'][quote name=\'Hastin\' post=\'249050\' date=\'Oct 12 2010, 01:10 AM\']I had a total of 24 buzzers connected for a WWTBAM party at my office a few weeks ago. They are a bitch to program with Joy2Key, but once you get it - easy as pie. Windows supports a maximum of 126 devices, so that's a possible 504 buzzers.[/quote]
Now the only question is "How do I construct a 1 vs 100 set in by backyard so that it's easy to strike and store in the garage?"

/seriously, this is very cool
[/quote]

Just go the GSN route: Invite 100 friends and video tape their responses to the questions! :D
Title: Buzzer Lock-Out Software
Post by: parliboy on October 12, 2010, 12:37:23 PM
[quote name=\'mxc0427\' post=\'249063\' date=\'Oct 12 2010, 10:59 AM\']Just go the GSN route: Invite 100 friends and video tape their responses to the questions! :D[/quote]
But where am I going to get 100 video cameras?
Title: Buzzer Lock-Out Software
Post by: clemon79 on October 12, 2010, 01:05:56 PM
[quote name=\'parliboy\' post=\'249066\' date=\'Oct 12 2010, 09:37 AM\']But where am I going to get 100 video cameras?[/quote]
Never mind that, where am I going to find 100 friends? (http://\"http://www.examiner.com/images/blog/replicate/EXID43585/images/DebbieDownerRachaelDratch.jpg\")
Title: Buzzer Lock-Out Software
Post by: dale_grass on October 12, 2010, 01:40:36 PM
[quote name=\'clemon79\' post=\'249067\' date=\'Oct 12 2010, 12:05 PM\'][quote name=\'parliboy\' post=\'249066\' date=\'Oct 12 2010, 09:37 AM\']But where am I going to get 100 video cameras?[/quote]
Never mind that, where am I going to find 100 friends? (http://\"http://www.examiner.com/images/blog/replicate/EXID43585/images/DebbieDownerRachaelDratch.jpg\")
[/quote]
I LOL'd.
Title: Buzzer Lock-Out Software
Post by: Claudio on December 19, 2010, 09:39:18 AM
[quote name=\'HiReception\' post=\'239537\' date=\'Apr 15 2010, 11:58 AM\'][quote name=\'a1creative\' post=\'231095\' date=\'Nov 24 2009, 04:20 AM\'][quote name=\'jmangin\' post=\'174778\' date=\'Jan 14 2008, 05:46 AM\']$otC Control (http://\"http://www.yousendit.com/transfer.php?action=download&ufid=CDAAE4F5585BFB91\")

Let me know what y'all think.[/quote]

This link has expired. Can someone please re-post this file. It sounds like exactly what I've been looking for for ages.

Thanks.
[/quote]

Seconded. If there is a rule against bumping, I apologise, but I see no other way to lobby for this file to be re-uploaded. Thank you.
[/quote]

Can I third that? Really sorry to bump this old thread but this seems like its exactly what I've been looking for. I'd really appreciate it if someone could upload/send me it. Cheers!!