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Author Topic: Game Changing GS Computer/Video Games  (Read 396 times)

Jeremy Nelson

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Game Changing GS Computer/Video Games
« on: August 15, 2025, 02:50:47 PM »
All the video game sites periodically talk about the impact that one game had on their belief around the capability of video games, so I’ll ask the question here for our genre specifically. Did any of you have a game show video/home game that made you go “Wow” at the possibilities of what could come next?

I’ve got three major ones, but I’ll only share one and leave the others for someone else: the ‘95 Jeopardy CD-Rom game. I remember seeing it in action for the first time in one of the PBS World of Knowledge stores, and coming from a Sega Genesis, the accurate set, full motion video and the ability to use a joystick as a signaling device was such a huge upgrade. I remember thinking that it couldn’t have gotten much better..and then it did, at least for a while.

EDIT: I couldn’t stop myself. Giving Jellyvision the license to make Millionaire games was a masterstroke and it is a shame and a half that no other developer sought to use them to make other home  games.
Fun Fact To Make You Feel Old: Syndicated Jeopeardy has allowed champs to play until they lose longer than they've retired them after five days.

BrandonFG

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Re: Game Changing GS Computer/Video Games
« Reply #1 on: August 15, 2025, 03:04:59 PM »
Talking Vanna in the mid-90s Wheel PC game kinda blew my mind at 13. Up to that point I only had 8-bit versions on Commodore 64 or NES.

Loved that the J! PC game gave you the contestant’s POV.
"You must be in the lobby at the dentist, 'cause you're watching the Game Show Network!"

MSTieScott

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Re: Game Changing GS Computer/Video Games
« Reply #2 on: August 15, 2025, 03:34:46 PM »
EDIT: I couldn’t stop myself. Giving Jellyvision the license to make Millionaire games was a masterstroke and it is a shame and a half that no other developer sought to use them to make other home  games.

It's funny... as I read the first part of your post, my immediate thought was You Don't Know Jack, but that's just an example of a well-executed computer game, not a game show home game.

But I disagree fairly strongly with you about Millionaire. The adaptation of Fastest Finger was clever, but enough other aspects missed the mark that it didn't feel enough like playing the show. (I acknowledge they were probably under a tight deadline to capitalize on the show's popularity.) The scripted Phone-a-Friends weren't great -- supposedly a savvy player was supposed to be able to discern from what the friend said whether their answer could be trusted, but I was never able to pick up on any tells. The much larger problem, though, was that the questions were simply organized as first tier questions, middle tier questions, and final tier questions. As we all know, there's a big difference between a $2,000 question and a $32,000 question, but in the computer game, the difficulty of those middle tier questions bounced all over the place as the game randomly drew from the pile.

BillCullen1

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Re: Game Changing GS Computer/Video Games
« Reply #3 on: August 15, 2025, 03:38:50 PM »
The Weakest Link for the PS1 made my jaw drop. Getting Anne Robinson to host and do the "putdowns" made it an awesome game. Millionaire comes in second, IMHO.

Hastin

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Re: Game Changing GS Computer/Video Games
« Reply #4 on: August 15, 2025, 04:08:47 PM »
(I acknowledge they were probably under a tight deadline to capitalize on the show's popularity.)

Take a look at this article, where Harry Gottlieb says they were giving like 2.5 months from concept to game. I mean, even if you look at the code and the Jellyengine those first 2 versions ran under, this was a barely reskinned YDKJ game, using much of the code for the planned 5th Dementia that was released in 2000.

Why they didn't go with Hothouse's release like the rest of the world probably came down to Disney wanting to distribute it themselves instead of Eidos.
-Hastin :)

Mike Tennant

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Re: Game Changing GS Computer/Video Games
« Reply #5 on: August 15, 2025, 04:19:27 PM »
(I acknowledge they were probably under a tight deadline to capitalize on the show's popularity.)

Take a look at this article, where Harry Gottlieb says they were giving like 2.5 months from concept to game.
That's twice as long as the infamous Atari 2600 E.T. game got.

TLEberle

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Re: Game Changing GS Computer/Video Games
« Reply #6 on: August 15, 2025, 04:59:00 PM »
I’ll give a bit of a dissenting view. I’ve never looked for a board game or video adaptation to function as the real thing but instead to be a fun way to scratch the itch. That said I loved that Electric Jeopardy actually moved beyond the world of clicker crickets and a die to break ties with the blue plastic casing buttons and the score wheels, and the Quizzard not just being the buzzer umpire but having the different game modes was profoundly cool. I’ve gotten more use from the Quizzard at family events than likely all of the home games I’ve ever owned.

I wish that Deluxe Wheel of Fortune had expansion modules with new wedges and materials but it was not to be. Also I have the Millionaire for Game Boy Color within arm’s reach. I’ll never sit across from Reege but damn if it doesn’t remind me of those nphalcyon days.
If you didn’t create it, it isn’t your content.

SuperMatch93

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Re: Game Changing GS Computer/Video Games
« Reply #7 on: August 15, 2025, 05:54:41 PM »
12-year-old me was buying pre-release Wii accessories at Target and camped outside Best Buy the night before launch.

What a time to be a gamer.

Game-show adjacent? I'd have to go with YDKJ. My dad adores that game because, in his words, it was "the first video game to call [him] a pendejo."
-William https://www.donorschoose.org/classroom/cpsbermudez
"30 years from now, people won’t care what we’re doing right now." - Bob Barker on The Price is Right, 1983

BrandonFG

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Re: Game Changing GS Computer/Video Games
« Reply #8 on: August 15, 2025, 06:03:26 PM »
Game-show adjacent? I'd have to go with YDKJ. My dad adores that game because, in his words, it was "the first video game to call [him] a pendejo."
Having played the original PC game - both general knowledge and the Sports edition - I was a huge fan, and was very disappointed in the Paul Reubens/Troy Stevens version. It took the irreverent, sarcastic anti-game show and turned it into more of an over-the-top parody. If they'd gone with a vibe closer to Idiot Savants or Win Ben Stein's Money, I think they would've been on to something.
"You must be in the lobby at the dentist, 'cause you're watching the Game Show Network!"

cliffhanger285

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Re: Game Changing GS Computer/Video Games
« Reply #9 on: August 15, 2025, 09:13:07 PM »
Game-show adjacent? I'd have to go with YDKJ. My dad adores that game because, in his words, it was "the first video game to call [him] a pendejo."
Having played the original PC game - both general knowledge and the Sports edition - I was a huge fan, and was very disappointed in the Paul Reubens/Troy Stevens version. It took the irreverent, sarcastic anti-game show and turned it into more of an over-the-top parody. If they'd gone with a vibe closer to Idiot Savants or Win Ben Stein's Money, I think they would've been on to something.

There was a pilot in 1996 produced by Ron Greenberg and hosted by Harry Gottlieb/Nate Shapiro that I would love to see. I would imagine it's a closer experience to the PC game.

Jamey Greek

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Re: Game Changing GS Computer/Video Games
« Reply #10 on: August 15, 2025, 09:23:18 PM »
Game-show adjacent? I'd have to go with YDKJ. My dad adores that game because, in his words, it was "the first video game to call [him] a pendejo."
Having played the original PC game - both general knowledge and the Sports edition - I was a huge fan, and was very disappointed in the Paul Reubens/Troy Stevens version. It took the irreverent, sarcastic anti-game show and turned it into more of an over-the-top parody. If they'd gone with a vibe closer to Idiot Savants or Win Ben Stein's Money, I think they would've been on to something.

There was a pilot in 1996 produced by Ron Greenberg and hosted by Harry Gottlieb/Nate Shapiro that I would love to see. I would imagine it's a closer experience to the PC game.


I would love to see it too.  Hopefully The Game Show Vault or someone will post it.  I watched Ron Greenburg’s Game Show Museum oral history to get some info on it the other day.

bulldog_06

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Re: Game Changing GS Computer/Video Games
« Reply #11 on: Today at 02:07:51 AM »
I’ll give a bit of a dissenting view. I’ve never looked for a board game or video adaptation to function as the real thing but instead to be a fun way to scratch the itch. That said I loved that Electric Jeopardy actually moved beyond the world of clicker crickets and a die to break ties with the blue plastic casing buttons and the score wheels, and the Quizzard not just being the buzzer umpire but having the different game modes was profoundly cool. I’ve gotten more use from the Quizzard at family events than likely all of the home games I’ve ever owned.

I wish that Deluxe Wheel of Fortune had expansion modules with new wedges and materials but it was not to be. Also I have the Millionaire for Game Boy Color within arm’s reach. I’ll never sit across from Reege but damn if it doesn’t remind me of those nphalcyon days.

I always wanted Deluxe Wheel as a kid. Just because of those new wedges you could add. I wound up having the red box Junior version. The same with the Nintendo game...I don't know why my parents wouldn't let me get the adult versions since I watched Vanna/Pat since I was a young'un. I remember my aunt had the first Wheel Nintendo game and I was so disappointed...like where was the $5000 space in the 3rd round? lol

chrisholland03

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Re: Game Changing GS Computer/Video Games
« Reply #12 on: Today at 08:21:11 AM »
I'll throw an odd one into the pool - Password Plus and Jeopardy on the Omni. 

https://en.wikipedia.org/wiki/OMNI_Entertainment_System

To my knowledge, those two titles were the first 'interactive' home versions of a game show. 

BillCullen1

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Re: Game Changing GS Computer/Video Games
« Reply #13 on: Today at 08:37:42 AM »
A version of 5th Grader was released for the PS2. Jeff Foxworthy hosted and it was based on the FOX prime time version. The first time I played it I made it to the million dollar question. I forgot the question but I remember my answer was "horsepower" and I won a million in make believe money.

Checking my PC collection of game shows, I see there was a version of Million Dollar Password. So that's two game shows with Reege you could play at home.