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More Concentration!
MikeK:
I like the 30-square board. You can have a one-row puzzle filling the entirety of the board, a two-row puzzle (each row of the rebus fits nicely in a block of 15 squares) or a three-row puzzle (each row being 10 squares), with no overlap into another row, i.e., there won't be something dangling from the first row of a 3-row rebus behind square 11. It seems Concentration has less empty squares than Classic, particularly in the corners.
Adam Nedeff:
--- Quote from: Blanquepage on April 03, 2020, 12:35:28 PM ---
--- Quote from: TimK2003 on April 03, 2020, 12:26:05 PM ---Interesting that Jack mentioned a couple of times on Thursday's (4/2) episode of a "new twist" to the game play. At first, he thought it was in Game 2, but then when he came back from commercial, he mentioned that it will premiere "on a future episode".
Any guesses as to what he was referring to?
--- End quote ---
"Call 3."
--- End quote ---
I know we don't really have a big enough sampling of episodes to draw from, but I found it interesting that they introduced this rule after we've seen four episodes demonstrating that the rule change wasn't really needed. The game already moved at a fast clip with good players and they often had to pad for time after two games and two Double Plays. Why a rule change to speed the show up?
Blanquepage:
--- Quote from: Adam Nedeff on April 03, 2020, 09:14:36 PM ---
--- Quote from: Blanquepage on April 03, 2020, 12:35:28 PM ---
--- Quote from: TimK2003 on April 03, 2020, 12:26:05 PM ---Interesting that Jack mentioned a couple of times on Thursday's (4/2) episode of a "new twist" to the game play. At first, he thought it was in Game 2, but then when he came back from commercial, he mentioned that it will premiere "on a future episode".
Any guesses as to what he was referring to?
--- End quote ---
"Call 3."
--- End quote ---
I know we don't really have a big enough sampling of episodes to draw from, but I found it interesting that they introduced this rule after we've seen four episodes demonstrating that the rule change wasn't really needed. The game already moved at a fast clip with good players and they often had to pad for time after two games and two Double Plays. Why a rule change to speed the show up?
--- End quote ---
Perhaps to squeeze in more puzzles, leading to more time for the players to amass more prizes / play Double Play?
knagl:
--- Quote from: calliaume on April 02, 2020, 04:18:13 PM ---There must have been some sort of offstage signal for Jack indicating the puzzle had been solved, or else he was briefed on it before the show started (which seems less likely).
--- End quote ---
On an episode of Classic that I happened to see recently, Alex made reference to part of a puzzle that he thought was slightly confusing when he was briefed on it before the taping.
Granted, different production, different era, but I'd suspect that Narz (or any host) would be given a sneak peak at the puzzles before each game so that he wouldn't potentially end up in a situation where he's explaining the puzzle on camera and can't figure out part of it.
snowpeck:
--- Quote from: knagl on April 04, 2020, 04:03:13 AM ---
--- Quote from: calliaume on April 02, 2020, 04:18:13 PM ---There must have been some sort of offstage signal for Jack indicating the puzzle had been solved, or else he was briefed on it before the show started (which seems less likely).
--- End quote ---
On an episode of Classic that I happened to see recently, Alex made reference to part of a puzzle that he thought was slightly confusing when he was briefed on it before the taping.
Granted, different production, different era, but I'd suspect that Narz (or any host) would be given a sneak peak at the puzzles before each game so that he wouldn't potentially end up in a situation where he's explaining the puzzle on camera and can't figure out part of it.
--- End quote ---
Alex frequently mentioned that he was briefed on the puzzles and their solutions before the show, and would usually then joke at that point that he had forgotten what the solution was.
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