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Improving the Winner's Big Money Game

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chrisholland03:
I've had thoughts that align with what was posted above, but honestly it just makes the game more complicated and harder to integrate.

Specifically --

Contestant gets 8 attempts at WBMG.  Contestant stays at prize level until it's won.  At the end of the 7th attempt, contestant makes a decision to risk their WBMG winnings for the chance at all 8 WBMG prizes ($5k - $10k, car, $50k).  The bonus for a contestant that is 7/7 on WBMG is a risk-free shot at the $50k.

 

BrandonFG:
One thing I liked about Temptation ‘07 was the Wipeout-style bonus game that built your bank (Knockout?). Maybe play a series of puzzles for one minute, no buzzer to stop the clock. You simply add $25 or $50 to your bank for each correct answer, then decide to buy something or return the next day.

I’ve mentioned this before, but I believe this and the Winners Board were the results of NBC wanting a bona fide bonus round on its shows. I dunno if this remedies that issue, but if a contestant needs $95 to buy the lot, and wins $70 in the front game, it might make the bonus round I proposed a little more interesting.

Neumms:
Hearing "let's go shopping" was the highlight of the show. I propose still selling the major prizes like the car for $530, but also playing the bonus round for Bonus Bucks, say, $10 a puzzle and/or $5 for each clue word you didn't need.

If you fared well enough, you get a choice: add these extra Bonus Bucks to your savings...or buy an instant Bonus Bargain AND come back the next day. Maybe it's $40 for a living room set, maybe bigger prizes (or cash bonuses) on successive trips back.

To be frugal or give in to temptation isn't a huge decision but it could go either way, so it's something interesting at the end of the show until you're risking boats and cars to keep playing.

whewfan:

--- Quote from: JakeT on August 13, 2019, 07:56:02 PM ---
--- Quote from: chrisholland03 on August 13, 2019, 03:34:53 PM ---If I have to have it, I'd ditch the car win pre-req for the chance at $50k.  Other than that, I can't come up with anything that improves it.

If I don't have to have it, bring back Shopping, Syndicated style.

--- End quote ---

I totally agree...$otC was all about the shopping, getting those glamourous prizes for the ridicuously low prices and earning your way to bigger and bigger prizes...$otC never needed any sort of bonus round...simply the decision to buy the current prize offered or risk it and play on...without the shopping, the magic of $otC was gone for me...

JakeT

--- End quote ---

Jake, the problem I had with the first format was that it seemed anti-climactic to ask a player that won their first game if they wanted to bail out and take the first prize offered. Most people of course risked it to get something better. I don't know how often a champ would take the first prize and retire, I've only seen it happen once. I think they should've stuck to the second bonus format. One flaw with the second format was that there was no way to lose. Whatever was matched first was won. Perhaps what they could've done was have a "LOSE" square or something like that. I always thought they had changed to the WBMG format because the second format was a little like "Concentration" that you had to match prizes, and Classic Concentration was just starting at that time... I'm probably wrong but I remember thinking that at the time.

Unrealtor:
To continue the thread drift from "Improve the WBMG" to "Improve the SOTC post-game..."

Change the shopping format so that you can pick up prizes without retiring, and make sure that there are enough low-end prizes available that champs always have something in reach at the end of the show and have to decide whether to spend some of their bank or sock the whole thing away. Once you buy a prize, it's yours to keep (to borrow a saying from an NBC stablemate) but the cost of the lot doesn't change just because you already bought some of it.

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