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How would you revive...Tic Tac Dough?

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Mike Tennant:
[quote name=\'PeterMarshallFan\' date=\'Jun 26 2003, 09:35 AM\']In the bonus round, four of the nine squares hold prizes, four have a $ which is worth a progressive amount ($1,000, $2,000, $5,000, $10,000), and the Dragon (not rapping, thank God.) The squares are shuffled and covered. The contestant picks one at a time and can stop after each pick. If the Dragon is picked they lose everything. If all eight safe squares can be picked, the contestant wins everything on the board plus a car.[/quote]
Hmm. . .sounds suspiciously like the original Eye Guess bonus round to me (at least as presented in the home version).  On the other hand, most B & E bonus rounds were some variation on this format, so it seems only appropriate to retain something similar.

PeterMarshallFan:
[quote name=\'Mike Tennant\' date=\'Jun 26 2003, 10:39 AM\'] [quote name=\'PeterMarshallFan\' date=\'Jun 26 2003, 09:35 AM\']In the bonus round, four of the nine squares hold prizes, four have a $ which is worth a progressive amount ($1,000, $2,000, $5,000, $10,000), and the Dragon (not rapping, thank God.) The squares are shuffled and covered. The contestant picks one at a time and can stop after each pick. If the Dragon is picked they lose everything. If all eight safe squares can be picked, the contestant wins everything on the board plus a car.[/quote]
Hmm. . .sounds suspiciously like the original Eye Guess bonus round to me (at least as presented in the home version).  On the other hand, most B & E bonus rounds were some variation on this format, so it seems only appropriate to retain something similar. [/quote]
Y'know, you're right! I never thought of that when I came up with it.

We could use something like BtB86's lame-ass bonus game, so it could be worse. :)

BrandonFG:
[quote name=\'whampyl03\' date=\'Jun 26 2003, 12:09 AM\']
--- Quote ---Well, Feud reverted back to the 88 theme (yes, I know there is a 10 year diffrence between them both) so maybe there would be a slight glimmer of hope.
--- End quote ---

 [/quote]
 And to be honest, the 88 Feud theme sounds dated with this set as well (not to mention it's poorly edited).  I  loved the 2002 remix, and if anything, the 94 theme would've sounded the best with the updated set.

uncamark:
I usually stay out of these threads, but here's the idea I have of having a better end game that still features the Dragon:

DRAGONFIRE

Nine new categories are on the board.  The champ's X, the Dragon's O.  Contestant calls a category and 45-second clock starts.  Host reads question (short and sweet, with some T/Fs).  If contestant gives correct answer, X in the box.  Incorrect answer, pass or no answer in three seconds Dragon gets an O in the box (and with today's CG animation, I'd have the Dragon standing on one side of the board--his \"roar\" would send a smoke ring out of his nostril to become the \"O\").  Repeat until one of these happens:  Get three Xs in a row before time runs out, champ wins bonus (preferably cash rather than merchandise, say $10,000 start and going up $2,500 every time unwon).  Dragon gets three Os in a row, round is over and champ loses.  Time runs out or cat's-eye game, champ gets $300 for every X on the board (we're keeping with the basic \"TTD\" rule that three-in-a-row is the only way to win).

And there you have it--fast-paced, easy to explain, more in line with the front game and hopefully more dramatic.  If 45 seconds is too long, I could see it with 30 seconds.

Well, sirs?

Don Howard:
Make it a game of definitions.

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