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LA the DJ:
Well, we all know by now that the decision to take TPiR to an hour was a brilliant move...
But...
What shows don't or didn't work for an hour? This also includes double runs.
The one that comes to my mind first is Pyramid. While we all have our gripes with the show, I certainly don't find it unwatchable. However, UPN Detroit gives an hour at 9 AM (Followed by Feud at 10). I generally find myself tired of the show after a half hour, and flip to something else, or get online at 9:30. Possibly it doesn't help that they're using a lot of country musicians (blech) this week in the second ep, and the games are just turning into a Jeff Foxworthy joke.
However, I can sit and watch an hour of Feud (just the same way I did on CBS back in 1990). Then again, I don't mind Richard Karn, and Feud is one of my all time favorite games.

zachhoran:
[quote name=\'nWo_Whammy\' date=\'Oct 10 2003, 08:08 AM\']
What shows don't or didn't work for an hour? This also includes double runs.
 [/quote]
 TPIR and Millionaire are pretty much the only ones that had any long term success as an hour show. No other hour long game show had a run of more than 15 months.

Jay Temple:
The only other shows that I can remember expanding from 30 to 60 in daytime are the Feud and WoF.  The concept of having two new families face each other with the winner facing the champion from the previous day was interesting, but the changes in the game itself ruined it.  (The only good change is that they added the value of a steal answer to the bank.  Since they were now playing for points, this made since.  It didn't cost them that whopping $2.)

When Wheel did it, they didn't have a bonus round at the time.  They played the equivalent of two games minus a little bit of time to bring the two winners back for a play-off puzzle.

My only problem with the double-run of Pyramid this season is that they didn't wait long enough to start the second-season reruns.  To make matters worse, ABC Family's first airing of a Season 2 show used one that had been the double-run show earlier in the same week.

Neumms:
I never saw them, but \"Let's Make a Deal\" and \"Hollywood Squares\" both went for an hour and failed. And of course, there's the \"Match Game Hollywood Squares Hour.\"

\"Greed\" failed, but not because it was an hour long.

It must be that to hold your interest, the show has to build to something. Four rounds of Pyramid starts to be overkill, because they're all sort of the same. \"Millionaire\" has drama that builds over time. TPIR structures the show to have a climax.

I think \"Weakest Link\" worked much better over an hour. You get to know the contestants, there are enough of them to see voting patterns develop, and the game is big enough to hold interest until the conclusion. If only it wasn't former child stars playing.

PeterMarshallFan:
I thought the hour-long 70's HS worked well. Never saw the hour LMAD7x.

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