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clemon79:
[quote name=\'zachhoran\' date=\'Jun 21 2003, 05:08 AM\'] The scoring for SP was 100-200-300-400, and if a puzzle went unsolved, they played another puzzle for the same value. [/quote]
 Okay, then I stand by my comments, the game was still first to solve two, if you ignore the outcome of the first puzzle.

DrJWJustice:
[quote name=\'tom0930\' date=\'Jun 19 2003, 01:16 PM\'] The bonus round should be called "The Big Money Lightning Round" and played like Alphabetics...start the jackpot at $10k, add $5k to the jackpot each time it's missed.
 [/quote]
 What's wrong with calling the bonus round \"Alphabetics\"?  Geez. we've got Pearson's Game Show Improvement Syndrome on here!  Everyone wants to rework the game.  The last several times Pearson tried that -- with maybe the exception of \"Family Feud\" -- they made the show worse.  If it ain't broke, then don't fix it.  There were very few changes between P+ & SP, the most notable being the scoring system and the addition of the Cashword.  Look how long that revival lasted.

clemon79:
[quote name=\'DrJWJustice\' date=\'Jun 21 2003, 01:21 PM\'] There were very few changes between P+ & SP, the most notable being the scoring system and the addition of the Cashword.  Look how long that revival lasted. [/quote]
 Frankly, the change that I think improved the game the most was the swapping of partners after the Cashword puzzle. That helped eliminate the Pyramid syndrome of a good player being bogged down by a crappy celebrity partner.

Michael Brandenburg:
Well, my two cents on this:

   I'd go with the P+/SP format but I'd have the front-game played in a fashion that would have the players play to a specific time-point in the show (leaving enough time for an end-game for the winner), rather than a \"best-of-3\" or a specific dollar score (e.g., the \"$500\" amount that won a game on SP).

   My suggested scoring:

   No points for guessing a puzzle's \"clue words\" (as on P+/SP).

   Scoring for solving a puzzle: In Games #1 and #2 on a given show, 100 points for solving the puzzle with one clue revealed, 80 for solving it with two clues revealed, 60 for solving it with three clues revealed, 40 for solving it with four clues revealed, and 20 for solving it with all five clues revealed.

   For Game #3: Respective point values are 250, 200, 150, 100, and 50.

   For Game #4: Respective point values are 500, 400, 300, 200, and 100.

   If time runs out in a show before the fourth game is completed, play out the puzzle as a \"jump-in,\" revealing the clue-words one at a time (as in the \"$400\" main-game round on Farago's BtB '86); the first team to buzz in gets to guess the puzzle.

   I'd go with the \"Alphabetics\" round as an end game (only one per show, and at the end of the program), but it would obviously have to be played for a fixed amount of say, $10,000, rather than the progressive \"jackpot\" that SP had.


   Michael Brandenburg
   (Otherwise, should make a good show to bring back.)

DrJWJustice:
Michael Brandenberg's idea isn't bad at all.  Slight changes like that do improve the game without adding so much that they take away from the essense of the game play.  I'm not too keen on the $10,000 non-progressive pot.  I'd probably kick it off at $25,000 minimum and increase it every time it's not won.  I'd also rather see shows straddle, kind of like those damned soap operas -- wanna know how it turns out?  Tune in tomorrow.  As for the jump-in idea, the jury's out on that one as far as I'm concerned.

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