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Author Topic: The New Big Fish Production  (Read 4560 times)

14gameshows

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The New Big Fish Production
« on: May 12, 2005, 10:37:49 AM »
This has been on my mind for quite sometime.  (I'm bored at work)

If you could revive Card Sharks, what would you change or not change?  What would you add, or take away?  What is your idea of a great solid format to your version of Card Sharks?

And for a $50 follow-up, what were the rules to the Pilot of the CaSINO '01?

I've been pondering about a self-contained format to Card Sharks, but not like the crap that came out in 2001 though.  I'm in favor of adding an additional element to the game play as far as another "Card game" besides classic Acey-Deucy, but keeping Acey-Deucy as the final game before Money Cards is played..like normal.

Jimmy Owen

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« Reply #1 on: May 12, 2005, 10:54:22 AM »
Expand it to two hours and stage it in a casino with two guys from ESPN describing the action.
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Robert Hutchinson

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The New Big Fish Production
« Reply #2 on: May 12, 2005, 06:19:29 PM »
[quote name=\'Jimmy Owen\' date=\'May 12 2005, 09:54 AM\']Expand it to two hours and stage it in a casino with two guys from ESPN describing the action.[/quote]

Bah!

Use real sharks.
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JMFabiano

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The New Big Fish Production
« Reply #3 on: May 12, 2005, 06:40:23 PM »
[quote name=\'14gameshows\' date=\'May 12 2005, 09:37 AM\']

And for a $50 follow-up, what were the rules to the Pilot of the CaSINO '01?

[/quote]

*sniff* See?  Someone appreciates me!!!!!!  ;-)

Seriously, I think Randy posted about it at the time on ATGS, an ambitious look at Google Groups should turn it up.
Post over.  You may enter your smarmy comebacks here.

sshuffield70

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The New Big Fish Production
« Reply #4 on: May 12, 2005, 07:03:27 PM »
[quote name=\'14gameshows\' date=\'May 12 2005, 09:37 AM\']This has been on my mind for quite sometime.  (I'm bored at work)

If you could revive Card Sharks, what would you change or not change?  What would you add, or take away?  What is your idea of a great solid format to your version of Card Sharks?

And for a $50 follow-up, what were the rules to the Pilot of the CaSINO '01?

I've been pondering about a self-contained format to Card Sharks, but not like the crap that came out in 2001 though.  I'm in favor of adding an additional element to the game play as far as another "Card game" besides classic Acey-Deucy, but keeping Acey-Deucy as the final game before Money Cards is played..like normal.
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I've just completed a possible format over on the other boards.  I've taken the original format for CS, but it was intended as a self-contained by using "Squares" elements (namely keep playing until time runs out and assign money values to each game).  The first two I had for $250 (this was based on a previous 2/3 format at $250 per game), $500 for the third, and (if I had gotten there, which I didn't this time) $750 for the fourth and thereafter (reason being I didn't want someone to win the first three then possibly lose on the fourth.)  For time purposes, you might assign 10 or 11 questions (based on Perry CS).

Then, mostly following the CS '86 rules, the champ would play for up to $80,000 in the Money Cards by starting at $500.  The only rule changes besides the money was that the minimum bet would be $100, and. because of that, the bet had to be in hundreds.

TimK2003

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The New Big Fish Production
« Reply #5 on: May 12, 2005, 09:22:41 PM »
[quote name=\'14gameshows\' date=\'May 12 2005, 09:37 AM\']If you could revive Card Sharks, what would you change or not change?  What would you add, or take away?  What is your idea of a great solid format to your version of Card Sharks?
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I'd follow the original Perry/Eubanks format vs the recent disasterous remake.  

For regular gameplay, go with the Perry format -- No "Educated Guess" questions or the 10-Person in-studio questions.

As far as the Money Cards go, I'd use the Eubanks/$32K structure, keep the "Pushes = No Harm, No Foul" rule, keep Perry's "one change at beginning of each level only" rule, but ditch the jokers and the post-MC Bonus Games.

And I would use the original Card Sharks/Double Dare theme!!!

urbanpreppie05

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The New Big Fish Production
« Reply #6 on: May 12, 2005, 09:48:07 PM »
I had an idea that combined the original version with some of the 01' elements...

4 to 2 players

1 to 2 seperate lines of cards

1st Game- $250, 2nd game- $250, 3rd Game- 500, 4th game and any afterward....1000

Format stays the same, higher or lower...questions also stay the same. However, when a player wishes to change a card, they use a chip clip as before (this adds the "reality" element that produces want, and it stretches the show out so that each game is contained in each show-something that is also important to producers now.)

Money Cards- spotted 500 on first level, 1000 on second level.
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sshuffield70

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The New Big Fish Production
« Reply #7 on: May 12, 2005, 10:25:36 PM »
[quote name=\'urbanpreppie05\' date=\'May 12 2005, 08:48 PM\']I had an idea that combined the original version with some of the 01' elements...

4 to 2 players

1 to 2 seperate lines of cards

1st Game- $250, 2nd game- $250, 3rd Game- 500, 4th game and any afterward....1000

Format stays the same, higher or lower...questions also stay the same. However, when a player wishes to change a card, they use a chip clip as before (this adds the "reality" element that produces want, and it stretches the show out so that each game is contained in each show-something that is also important to producers now.)

Money Cards- spotted 500 on first level, 1000 on second level.
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MC I agree with, since it matches mine.  I (and perhaps others) question the "chip clip" element from '01.  We (if indeed it is we) would rather see the game as it is traditionally played instead of looking like a completely different game with an old name.  The "chip clip" seemed to be an unneeded element.

TLEberle

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« Reply #8 on: May 12, 2005, 11:33:53 PM »
[quote name=\'urbanpreppie05\' date=\'May 12 2005, 06:48 PM\']I had an idea that combined the original version with some of the 01' elements...

<snip>

1st Game- $250, 2nd game- $250, 3rd Game- 500, 4th game and any afterward....1000

<snip>

Money Cards- spotted 500 on first level, 1000 on second level.
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Gosh, why bother to have a first three games?  I could just step out for a Cold One, or indulge a prurient fantasy in the first three, then win the fourth and force a tiebreaker.  That makes NO sense.  AT ALL.

And the money cards...$80,000?  Your budget, I s'pose, but that's way more than necessary.
« Last Edit: May 12, 2005, 11:37:22 PM by TLEberle »
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clemon79

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« Reply #9 on: May 12, 2005, 11:52:38 PM »
[quote name=\'TLEberle\' date=\'May 12 2005, 08:33 PM\']And the money cards...$80,000?  Your budget, I s'pose, but that's way more than necessary.
[/quote]
If he's shooting for syndication, yes, way too much. If he's shooting for network weekly hour, I'm not so sure. After all, how many times on Weakest Link did they give away even six figures, much less the possible million dollars? How many times did they even crack $20K on the regular Money Cards, much less the max? You gotta think it would be RARE for a $40K payday, much less $80K.
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Dbacksfan12

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« Reply #10 on: May 13, 2005, 01:06:43 AM »
Hook the contestants up to scuba gear, lower them on a line, and have them play with Blake Emmons hosting.  If Blake gets eaten by a shark, the players can change a card at any time.
--Mark
John 6:35

dmota104

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The New Big Fish Production
« Reply #11 on: May 13, 2005, 07:59:18 AM »
I haven't seen CaSINO (count me blessed?). So, based on that, my idea for a revival mirrors everyone else's.  Personally, I prefer a 2-out-of-3 match and a straddling format.  But, if we have to go one match and one bonus per ep, here's how...

\ Game 1 and 2: $100; Game 3: $200; Game 4 and onward: $400 (depending on the budget, producer may feel free to multiply by 2, 2.5 or 5).

\ High/low questions: Keep them to 100-people and educated guesses.  While an interesting concept, the 10-person audience polls slowed the pacing of CS86.

\ Time running out in mid-game: A series of buzzers sounds -- indicating the next question (whether the fourth or not) is sudden death.  You might remember this is how the final match in the original CS finale had to end.

\ In case both players have the same amount of money when the match is over, both players are given another high/low question.  Then, players secretly write down their answers.  After the break, the answers are revealed.  Player closer to the right number wins. (In case one player wrote down, say, 48 and the other 52 when the actual number of people say whatever is 50, edit out that question from the final product and play a new tie-break.)

\ Money cards: Similar to CS86 -- but player starts with $250 and is awarded $500 more when reaching the center row.

\ Car: The CS86 car games were interesting -- but also chewed up lots of show time (Between them, the 10-person polls, interviews Bob Eubanks would conduct with one out of the 10, then sometimes having to ask "Who's got control?" when getting back to the cards, is it any wonder why any 3rd game of a CS86 match was reduced to a one question sudden death affair?)  So, let's take a cue from Britain's Play Your Cards Right; when a player reaches a pre-determined goal of money when reaching the big bet row, then calls that last card higher/lower correctly, player wins the car as a bonus.
« Last Edit: May 13, 2005, 08:00:28 AM by dmota104 »

Don Howard

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« Reply #12 on: May 13, 2005, 09:53:13 AM »
[quote name=\'dmota104\' date=\'May 13 2005, 06:59 AM\']\ While an interesting concept, the 10-person audience polls slowed the pacing of CS86.
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Which may have been deliberate to prevent two Money Cards playings in the same day for budgetary reasons. And when it was discovered that Bob Eubanks' giggling and his other ancillary crap were slowing it down too much, the third round became a one-question round to get at least one bonus game played. The foregoing is merely theory.
« Last Edit: May 13, 2005, 09:54:04 AM by Don Howard »
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dmota104

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« Reply #13 on: May 13, 2005, 11:18:08 AM »
[quote name=\'Don Howard\' date=\'May 13 2005, 08:53 AM\']Which may have been deliberate to prevent two Money Cards playings in the same day for budgetary reasons. And when it was discovered that Bob Eubanks' giggling and his other ancillary crap were slowing it down too much, the third round became a one-question round to get at least one bonus game played. The foregoing is merely theory.
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Funny you mention that.  I vaguely recall one episode before the car, 10-people, educated guess, etc., was instituted, all that show contained was the match -- and no money cards.  I think the match went the distance (3 games) -- but Bob admitted they had "too much fun today".

Oy!

14gameshows

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« Reply #14 on: May 13, 2005, 12:32:27 PM »
Was it possible for the CBS run to have three bonus games played (Money Cards/Car Game) or only get to the Money Cards?  IIRC, during H2 last season some woman swept through the show playing the front game three times and played the bonus game twice or vice versa.

That's why I was asking.