Welcome, Guest. Please login or register.

Author Topic: Speaking of set designs...  (Read 6450 times)

whampyl03

  • Guest
Speaking of set designs...
« on: July 12, 2003, 03:17:55 AM »
HERE'S MINE!

http://www.geocities.com/antpollreisz/newc...l?1057994172910

Give me the brutal truth, is it OK, or does it really suck...
« Last Edit: July 12, 2003, 03:21:37 AM by whampyl03 »

Casey Buck

  • Member
  • Posts: 992
Speaking of set designs...
« Reply #1 on: July 12, 2003, 03:25:29 AM »
Um...as Chris Lemon likes to say, yer high.

clemon79

  • Member
  • Posts: 27543
  • Director of Suck Consolidation
Speaking of set designs...
« Reply #2 on: July 12, 2003, 04:10:37 AM »
[quote name=\'Casey Buck\' date=\'Jul 12 2003, 12:25 AM\'] Um...as Chris Lemon likes to say, yer high. [/quote]
 What's even funnier is that I got a \"bandwidth exceeded\" error. So instead of cutting and pasting my usual \"this is crap\" statement, I could just cut and paste my usual \"find a decent provider\" statement. ;)
Chris Lemon, King Fool, Director of Suck Consolidation
http://fredsmythe.com
Email: clemon79@outlook.com  |  Skype: FredSmythe

whampyl03

  • Guest
Speaking of set designs...
« Reply #3 on: July 12, 2003, 04:32:13 AM »
Site is back up, you can post your usual \"this is crap\" statement now...

clemon79

  • Member
  • Posts: 27543
  • Director of Suck Consolidation
Speaking of set designs...
« Reply #4 on: July 12, 2003, 04:45:51 AM »
[quote name=\'whampyl03\' date=\'Jul 12 2003, 01:32 AM\'] Site is back up, you can post your usual "this is crap" statement now... [/quote]
 AIGH! I can't! My brain exploded when I looked at that logo!

I see you didn't take much of what Chris C. said about shooting for 16x9 screens to heart, either.
Chris Lemon, King Fool, Director of Suck Consolidation
http://fredsmythe.com
Email: clemon79@outlook.com  |  Skype: FredSmythe

whampyl03

  • Guest
Speaking of set designs...
« Reply #5 on: July 12, 2003, 04:53:12 AM »
I'll admit, I had a few too many Poweraids when I made that logo, and it is quite hideous.

BTW, your brain exploded just in the neck of time!  The site is down again!
« Last Edit: July 12, 2003, 05:05:10 AM by whampyl03 »

whampyl03

  • Guest
Speaking of set designs...
« Reply #6 on: July 12, 2003, 05:16:12 AM »
And just when you think it coulden't get worse, I POST A MIRROR (evil laughter)

Here it is, for your brain exploding enjoyment...

http://www.geocities.com/whampyl03/index.h...l?1058001373970

chris319

  • Co-Executive Producer
  • Posts: 10599
Speaking of set designs...
« Reply #7 on: July 12, 2003, 10:50:50 AM »
Please explain how you can have a \"new classic\".

Brandon Brooks

  • Member
  • Posts: 1180
Speaking of set designs...
« Reply #8 on: July 12, 2003, 10:53:03 AM »
[quote name=\'chris319\' date=\'Jul 12 2003, 09:50 AM\'] Please explain how you can have a "new classic". [/quote]
 Ask Coke.  Well, don't.  It didn't work.

Brandon Brooks

chris319

  • Co-Executive Producer
  • Posts: 10599
Speaking of set designs...
« Reply #9 on: July 12, 2003, 11:06:37 AM »
This set is two-dimensional. The emcee, board and contestants all face forward. Look at the prize slips -- they tower over the contestants. How is a camera going to frame that? How are the contestants going to see the board? The top of the board is at shoulder level.

I'm not going to discourage anyone from posting and I don't mean to come across as harsh but I've seen enough set ideas from people who need to learn Thing 1 about scenic design for television.
« Last Edit: July 12, 2003, 11:10:28 AM by chris319 »

clemon79

  • Member
  • Posts: 27543
  • Director of Suck Consolidation
Speaking of set designs...
« Reply #10 on: July 12, 2003, 02:16:44 PM »
[quote name=\'chris319\' date=\'Jul 12 2003, 08:06 AM\'] This set is two-dimensional. The emcee, board and contestants all face forward. [/quote]
 At the same time, at least he had enough artistic ability to draw THAT. I can't get past stick figures.

That's one of my great weaknesses...I can't draw. At all. I can draw in my head like there's no tomorrow, but when it comes to actually picking up my hands and recreating that image on paper, I'm screwed.

So I KNOW what my ideal Concentration set is supposed to look like, but aside from describing the image in my head, I have no way to share it with anyone. (And I know that description won't do it justice, just by the nature of words as opposed to an image. ) And that's frustrating.
Chris Lemon, King Fool, Director of Suck Consolidation
http://fredsmythe.com
Email: clemon79@outlook.com  |  Skype: FredSmythe

ITSBRY

  • Member
  • Posts: 395
Speaking of set designs...
« Reply #11 on: July 12, 2003, 02:58:54 PM »
Quote
I'm not going to discourage anyone from posting and I don't mean to come across as harsh but I've seen enough set ideas from people who need to learn Thing 1 about scenic design for television

With due respect Chris; perhaps that's why people post these.  Speaking personally, I enjoy doing set recreations and coming up with new ideas.  I DON'T know thing 1 about scenic design for television, so I would enjoy and appreciate comments or suggestions about why my ideas would or would not work if they're presented respectfully and constructively.  The \"yer high\" comments are rude and unnecessary IMO.

I only post these because I really enjoy doing them and I thought others might like seeing them.  I have a box full of sets that I drew on notebook paper as a kid.  It's even more fun now that I have tools that can make them look somewhat life-like. :-)  


It's no different than posting game proposals or revival ideas, is it?...and I feel it, like any other genre-related post, can spark interesting discussions.

ITSBRY
itsbry@juno.com

chris319

  • Co-Executive Producer
  • Posts: 10599
Speaking of set designs...
« Reply #12 on: July 12, 2003, 03:09:45 PM »
There's a program that scenic designers use which is supposed to be very sophisticated but is also very expensive. If you can manage to draw a few set walls you might be able to arrange them into a space-stage setting.

Here are some set renderings by a guy who really does know what he is doing, my multi-talented friend Mark Bowerman:

http://www.mindspring.com/~artsite1/Other.html

Mark worked on all California versions of Concentration.

ITSBRY

  • Member
  • Posts: 395
Speaking of set designs...
« Reply #13 on: July 12, 2003, 03:18:38 PM »
Quote
http://www.mindspring.com/~artsite1/Other.html

Those are really cool!

What was the Jeopardy set credited to GSN?  Did GSN do a version of J!?

I have both Photoshop and 3D Studio Max, but they are both very complex programs and I don't know them very well.

ITSBRY
itsbry@juno.com

clemon79

  • Member
  • Posts: 27543
  • Director of Suck Consolidation
Speaking of set designs...
« Reply #14 on: July 12, 2003, 03:42:23 PM »
[quote name=\'ITSBRY\' date=\'Jul 12 2003, 12:18 PM\'] What was the Jeopardy set credited to GSN?  Did GSN do a version of J!?
 [/quote]
 Looked like a set designed for a trade show booth, for use at the NAPTE convention or some such.
Chris Lemon, King Fool, Director of Suck Consolidation
http://fredsmythe.com
Email: clemon79@outlook.com  |  Skype: FredSmythe